Dungeon Sprint DCSS version 0.34-a0-583-gc6ea85272a (webtiles) character file. Game seed: 10022033663612670061 308 cyberm0nk the Slasher (level 5, -8/51 HPs) Began as a Demigod Gladiator on Aug 9, 2025. Mangled by a two-headed ogre ... wielding a +0 dire flail (24 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:01 (182 turns). cyberm0nk the Slasher (Demigod Gladiator) Turns: 182, Time: 00:01:01 Health: -8/51 AC: 14 Str: 19 XL: 5 Next: 94% Magic: 7/7 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 15 Spells: 4/4 levels left rFire . . . (100%) f - +2 scimitar (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) i - +1 scale mail rPois . (100%) c - +0 helmet rElec . (100%) g - +0 cloak rCorr . (100%) h - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth j - +3 ring of intelligence HPRegen 0.28/turn k - +2 ring of protection MPRegen 0.10/turn %: no teleportation @: invisible A: high MP 1, forlorn, divine attributes a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword f - a +2 scimitar of holy wrath (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) g - a +0 cloak (worn) h - a +0 pair of gloves (worn) i - a +1 scale mail (worn) Jewellery j - a +3 ring of intelligence (worn) k - a +2 ring of protection (worn) Wands c - a wand of roots (8) Scrolls b - 2 scrolls of blinking x - 2 scrolls of amnesia Potions a - 5 potions of curing w - 3 potions of heal wounds h - a potion of haste g - 4 potions of magic Skills: + Level 6.5 Fighting + Level 6.8 Long Blades - Level 1.7 Throwing + Level 6.0 Armour + Level 4.4 Dodging + Level 3.2 Evocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You slash the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits the troll! There is an open door to the Dungeon, spattered with blood here. Things that are here: a +0 dagger; a +0 robe; an orc corpse You closely miss the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you but does no damage. The two-headed ogre barely misses you. You hit the two-headed ogre. The two-headed ogre is lightly wounded. You slash the two-headed ogre! The two-headed ogre is heavily wounded. The two-headed ogre closely misses you. The two-headed ogre barely misses you. You catch the helpless two-headed ogre completely off-guard! You hit the two-headed ogre but do no damage. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 dire flail! * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. You hit the two-headed ogre. The two-headed ogre is heavily wounded. The centaur shoots an arrow. The arrow hits the troll! The two-headed ogre hits you with a +0 dire flail. * * * LOW HITPOINT WARNING * * * The two-headed ogre barely misses you. The centaur shoots an arrow. The arrow closely misses the troll. The arrow hits the two-headed ogre! You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The centaur shoots an arrow. The arrow hits the troll! You barely miss the two-headed ogre. The two-headed ogre is severely wounded. The two-headed ogre hits you but does no damage. The two-headed ogre hits you with a +0 giant spiked club!! You die... ▓+▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓c▓ ▓T▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ You could see a two-headed ogre (unable to see you), a troll (unable to see you) and a centaur (unable to see you). Vanquished Creatures A steam dragon (D) A scorpion (D) A jelly (D) An iguana (D) 2 orc wizards (D) An adder (D) A dart slug (D) An orc (D) A ball python (D) A goblin (D) A kobold (D) A rat (D) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Demigod Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 10 | D | Reached skill level 1 in Armour 23 | D | Noticed a jelly 23 | D | Noticed a scorpion 23 | D | Noticed an iguana 26 | D | Killed an iguana 27 | D | Reached XP level 2. HP: 26/26 MP: 4/4 31 | D | Killed a scorpion 32 | D | Reached skill level 5 in Long Blades 32 | D | Reached XP level 3. HP: 33/35 MP: 5/5 32 | D | Reached XP level 4. HP: 38/41 MP: 6/6 36 | D | Reached skill level 5 in Fighting 163 | D | Noticed a centaur 163 | D | Noticed a troll 163 | D | Noticed a two-headed ogre 163 | D | Noticed a steam dragon 168 | D | Reached skill level 5 in Armour 168 | D | Reached skill level 1 in Evocations 169 | D | Killed a steam dragon 170 | D | Reached XP level 5. HP: 51/51 MP: 7/7 182 | D | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 6 | 6.5 Long Blades | 4 5 6 | 6.8 Armour | 2 4 5 6 | 6.0 Dodging | 4 | 4.4 Evocations | 3 | 3.2 Throwing | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 20 | 11 || 31 Scimitar | | 11 || 11 Evoke: Wand | | 2 || 2 Use: Potion | 1 | 1 || 2 Stab: Invisible | | 3 || 3 Armour: Leather armour | 15 | 3 || 18 Scale mail | | 9 || 9 Dodge: Dodged | 5 | 10 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 191 | 191 | 0 | 0 | 60 | 1 | 191.0 | Dungeon | 191 | 191 | 0 | 0 | 60 | 1 | 191.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 191 daAuts