Dungeon Sprint DCSS version 0.34-a0-586-g1b111379dc (webtiles) character file. Game seed: 13533673638884813495 4 cyberm0nk the Magician (level 1, -3/16 HPs) Began as a Djinni Earth Elementalist on Aug 11, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:17 (51 turns). cyberm0nk the Magician (Djinni Earth Elementalist) Turns: 51, Time: 00:00:17 Health: -3/16 AC: 2 Str: 7 XL: 1 Next: 66% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) b - +0 club rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: no teleportation, infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons b - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls b - a scroll of blinking Potions a - a potion of curing w - a potion of heal wounds h - a potion of haste B - a potion of berserk rage Skills: + Level 0.9 Fighting + Level 0.9 Armour + Level 2.5 Dodging - Level 1.5 Stealth + Level 3.4 Spellcasting + Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations - Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic + Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 b - Passwall Erth 13% N/A 13% 3 c - Stone Arrow Conj/Erth 26% 3d8 13% 3 d - Petrify Alch/Erth 6% N/A 41% 4 e - Brom's Barrelling Bo Conj/Erth 13% 2d5 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the rat but do no damage. The rat is severely wounded. The rat closely misses you. You hit the rat. You kill the rat! You barely miss the hobgoblin. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin hits you. Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (82% to hit) The blast of sand hits the hobgoblin! You kill the hobgoblin! * * * LOW HITPOINT WARNING * * * There is an open door to the Dungeon here. Things that are here: a +0 club; a ball python corpse; a bat corpse b - a +0 club (weapon) You are too injured to fight recklessly! Unknown command. HP restored. You reach down and open the door. A gnoll, an orc, a shadow imp, an ogre and a scorpion come into view. The orc is wielding a +0 flail and wearing a +1 chain mail of cold resistance. The shadow imp shouts, "Flee, thou paunchy half-faced urchin!" The orc shouts! The ogre shouts! The gnoll shouts! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (84% to hit) The blast of sand hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...†....@jo5O.s+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a scorpion, a gnoll, a shadow imp and an orc. Vanquished Creatures A hobgoblin (D) A ball python (D) A bat (D) A goblin (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | cyberm0nk the Djinni Earth Elementalist began the quest for | the Orb. 0 | D | cyberm0nk set off with the following spells memorised: | Sandblast, Passwall, Stone Arrow, Petrify, Brom's | Barrelling Boulder. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 50 | D | Noticed an ogre 50 | D | Noticed a scorpion 51 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | | ---------------+-+----- Spellcasting | | 3.4 Conjurations | | 3.4 Hexes | | 3.4 Summonings | | 3.4 Necromancy | | 3.4 Translocations | | 3.4 Forgecraft | | 3.4 Fire Magic | | 3.4 Ice Magic | | 3.4 Air Magic | | 3.4 Earth Magic | | 3.4 Alchemy | | 3.4 Fighting | | 0.9 Armour | | 0.9 Dodging | | 2.5 Stealth | | 1.5 Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Sandblast || 5 Armour: Robe || 5 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 52 | 52 | 0 | 0 | 38 | 1 | 52.0 | Dungeon | 52 | 52 | 0 | 0 | 38 | 1 | 52.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 52 daAuts