cyclaam Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (4, -1, D:1) a +0 dagger (4, 4, D:1) a +0 scale mail (5, -4, D:1) a +0 chain mail (6, -1, D:1) a +0 sling (12, 15, D:1) a +0 club (18, 0, D:1) 8 stones (18, 25, D:1) 7 stones (19, -4, D:1) a +0 ring mail (19, 13, D:1) a +0 whip (38, -10, D:1) a +0 dagger (39, 0, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, -43, D:2) a +0 falchion (12, -28, D:2) a +0 whip (13, -29, D:2) a +0 hand axe (15, -45, D:2) a +0 ring mail (15, -6, D:2) a +3 sling a +0 dagger (16, -5, D:2) a +0 dagger (31, -20, D:2) a +0 ring mail (32, -35, D:2) a +0 whip (32, -7, D:2) a +0 leather armour Level 3 of the Dungeon (1, 13, D:3) a +0 dagger (10, 1, D:3) the +10 trident of Turmoil {heavy, rC+ Str+3} Str: It affects your strength (+3). rC: It protects you from cold. (13, 13, D:3) a +0 ring mail (15, -1, D:3) a +2 heavy flail a +0 leather armour (16, -5, D:3) a +0 short sword a boomerang (25, -2, D:3) a +0 club 4 poisoned darts (26, -13, D:3) a +0 club (27, -17, D:3) a +0 robe (28, -6, D:3) a +0 whip (33, -5, D:3) a +0 whip of electrocution (45, -4, D:3) a +0 flail a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (1, -13, D:4) a +0 robe (13, -10, D:4) the felid corpse of cyclaam (skeletalised by now) (18, -4, D:4) a +0 leather armour (19, -2, D:4) a +0 club (29, -32, D:4) a +0 war axe (32, -36, D:4) a +0 leather armour (42, -10, D:4) a +0 club a +0 dagger a +0 robe a +0 trident (42, -9, D:4) a +0 dagger a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (10, -5, D:5) a +0 leather armour (11, -4, D:5) a +0 ring mail (19, -16, D:5) an iguana corpse (35, -26, D:5) a +0 club (36, -26, D:5) a +0 flail a +0 dagger a +0 robe a +0 whip a +0 leather armour