Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 18387913230984858890 0 d3xhu the Conjurer (level 1, -2/11 HPs) Began as an Octopode Conjurer on Apr 13, 2021. Killed by Freeze ... generated by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:11 (26 turns). d3xhu the Conjurer (Octopode Conjurer) Turns: 26, Time: 00:00:11 Health: -2/11 AC: 1 Str: 6 XL: 1 Next: 0% Magic: 0/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 2.0 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 3d4 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm hits you. The magic dart hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm hits you. You are too depleted to draw on your mana recklessly! You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm misses you. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm misses you. You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm hits you. You tentacle-slap the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You die... ..# #.. # #.# ###.# #. ... ..#.# #..# #.# ....# .....##.# ..#.### #.......##J...... ##.#.#####..@....# #..........##.#### #...####...# ... # #P.P# .##.# #P.P# .# # #P.P# .. #P.P# ## #P.P# #P.P# You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | d3xhu the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 26 | D:1 | Killed from afar by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_cross Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 16 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 16 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts