Dungeon Crawl Stone Soup version 0.27-a0-972-gd1521fd518 (webtiles) character file. Game seed: 2354069378630242337 15 d3xhu the Conjurer (level 2, -3/17 HPs) Began as an Octopode Conjurer on Apr 14, 2021. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (526 turns). d3xhu the Conjurer (Octopode Conjurer) Turns: 526, Time: 00:01:59 Health: -3/17 AC: 1 Str: 6 XL: 2 Next: 50% Magic: 1/5 EV: 13 Int: 20 God: Gold: 29 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Missiles a - 30 stones Scrolls b - a scroll of vulnerability {unknown} c - a scroll of identify {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth + Level 2.1 Spellcasting + Level 4.4 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 40% 3d4 3% 2 Dazzling Flash Conj/Hex 22% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. The quokka barely misses you. The jackal bites you. The quokka misses you. You barely miss the jackal. The jackal is heavily wounded. You constrict the jackal, but do no damage. The jackal bites you. The quokka closely misses you. You release your grip on the jackal. The jackal barely misses you. The jackal barely misses you. The jackal bites you. You see here a ball python corpse. The jackal bites you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. You grab the jackal. You squeeze the jackal. You kill the jackal! The jackal misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (0% to evade) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barely misses you. The quokka twitches its whiskers. You tentacle-slap the jackal but do no damage. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You tentacle-slap the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The quokka bites you. You die... .g.......# #≈≈#≈≈.#.≈≈+## # .........# #.≈#≈.≈......# # ........# #.####.#.....# # ......_###.# #.......# # ..........# ##.###'## ## # g....##..# #.###.####...... #####.h...#..# #..##........... #......# #..######.##........... #.####.####..†g†@.#.##........... #.#..#......###r.....#.####...... #.#†.†........#.#.##.#.# #.(.... #....#........#.#.##...# #...... ###.#####.#####.#.##...####...... #......... ..#.##..>....###### #######.### ###.##.#####.# #.# #.##.# #.# #.. ..##.#####.# You could see a quokka and a hobgoblin. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 ball pythons (D:1) 2 frilled lizards (D:1) A kobold (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | d3xhu the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 292 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 466 | D:1 | Found a faded altar of an unknown god. 526 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_enchanted_forest, layout_basic, basic_ecumenical_altar, chequers_serial_rivers_marsh, minmay_heptomino_o4 Action || total -------------------------++------- Melee: Unarmed || 7 Constrict || 3 Tentacles || 1 Cast: Magic Dart || 25 Armor: Skin || 1 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 526 | 523 | 3 | 0 | 463 | 1 | 526.0 | Dungeon | 526 | 523 | 3 | 0 | 463 | 1 | 526.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 526 daAuts