Dungeon Crawl Stone Soup version 0.27-a0-1105-g946c659c87 (webtiles) character file. Game seed: 15760107648754679786 91 d3xhu the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Apr 30, 2021. Slain by a gnoll ... wielding a +0 flail of protection (6 damage) ... on level 2 of the Dungeon. The game lasted 00:09:11 (1769 turns). d3xhu the Conjurer (Octopode Conjurer) Turns: 1769, Time: 00:09:13 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 59% Magic: 1/7 EV: 13 Int: 21 God: Gold: 60 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . SeeInvis . d - +0 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . e - amulet of magic regeneration rElec . Harm . i - ring of willpower rCorr . Rampage . (no ring) Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.35/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons d - a +0 short sword of speed (weapon) Jewellery e - an amulet of magic regeneration (around mantle) i - a ring of willpower (left tentacle) Scrolls a - a scroll of blinking {unknown} c - a scroll of fog {unknown} h - a scroll of teleportation {unknown} l - a scroll of summoning {unknown} Potions b - a potion of flight {unknown} f - a potion of brilliance {unknown} g - a potion of mutation {unknown} j - a potion of curing {unknown} k - a potion of invisibility {unknown} Skills: + Level 0.1 Fighting - Level 0.2 Short Blades * Level 1.0 Staves * Level 2.6 Dodging + Level 2.9 Stealth * Level 0.3 Shields - Level 0.1 Unarmed Combat + Level 2.3 Spellcasting * Level 4.8 Conjurations * Level 0.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 3d4 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You squeeze the goblin, but do no damage. The goblin is moderately wounded. The goblin misses you. You barely miss the goblin. Your grab misses the goblin. The goblin is moderately wounded. The endoplasm freezes you. You are frozen. The goblin barely misses you. You closely miss the goblin. You grab the goblin. The goblin is moderately wounded. You constrict the goblin, but do no damage. The endoplasm hits you. The goblin closely misses you. You hit the goblin. You kill the goblin! The magic dart hits the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. The magic dart hits the endoplasm. You kill the endoplasm! The gnoll completely misses you. The magic dart hits the gnoll but does no damage. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail of protection. The magic dart hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection. You die... #...............##.##.........# #.####.##.####..)####.###...... # ###.##.####.#.# #.# ......# #........##.#.# #.# ....#.# #.#.##.#.##.#.# #.# ...##.# .....##....#.#.# #.# #......#..#...#.# #.#.##....#...#.# ..... #.....).@[.# ##.## #...###.g##.# #. #.#..#...# .# ...##)!.#)# . #.. .$.##.# ..(#. #.# ..### ... #. ##. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A worm (D:2) 3 ball pythons (D:2) 9 endoplasms A giant cockroach (D:2) 6 goblins 4 hobgoblins 7 jackals (D:1) 6 kobolds (D:1) A quokka (D:1) 4 bats (D:1) A frilled lizard (D:1) 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | d3xhu the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 14/17 MP: 0/5 656 | D:1 | Reached XP level 3. HP: 5/21 MP: 6/6 989 | D:1 | Learned a level 2 spell: Searing Ray 1556 | D:2 | Reached XP level 4. HP: 27/27 MP: 5/7 1752 | D:2 | Reached skill level 1 in Staves 1769 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, chequers_mini_garden, kennysheep_pointless_box, grunt_decor_resistance, minmay_vboxes D:2: layout_loops_cross, minmay_tetromino_t4 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Staves | 1 | 1.0 Fighting | | 0.1 Short Blades | | 0.2 Dodging | | 2.6 Stealth | | 2.9 Shields | | 0.3 Unarmed Combat | | 0.1 Spellcasting | | 2.3 Conjurations | | 4.8 Evocations | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 17 | || 17 Constrict | 10 | 3 || 13 Tentacles | 6 | 2 || 8 Short sword | 27 | 11 || 38 Cast: Magic Dart | 50 | 25 || 75 Searing Ray | 1 | 1 || 2 Armor: Skin | 2 | || 2 Dodge: Dodged | 42 | 14 || 56 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1757 | 1702 | 55 | 0 | 1468 | 2 | 878.5 | Dungeon | 1757 | 1702 | 55 | 0 | 1468 | 2 | 878.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1436 daAuts D:2: 321 daAuts