daba11 Level 1 of the Dungeon (0, 0, D:1) 3 poisoned darts (10, -9, D:1) a +0 club (32, -31, D:1) 5 stones (37, -31, D:1) a +0 mace (44, 3, D:1) a +0 hand axe (48, 2, D:1) a +0 short sword 5 stones (50, 3, D:1) a +0 dagger (55, 4, D:1) a +0 short sword (58, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 sling (13, 9, D:2) a +0 short sword a stone (21, 3, D:2) a stone (27, 44, D:2) a +0 ring mail (39, 17, D:2) a +1 antimagic rapier (44, 15, D:2) a +0 trident (52, -1, D:2) a +0 robe (52, 6, D:2) a bat corpse (skeletalised by now) (60, 26, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, 7, D:3) a +0 club (5, 9, D:3) a +0 club 2 poisoned darts a kobold corpse (skeletalised by now) (7, 6, D:3) a quokka corpse (skeletalised by now) (16, 29, D:3) the +9 mace "Fushoubora" {elec, rF+} It occasionally discharges a powerful burst of electricity upon striking a foe. rF: It protects you from fire. (37, 21, D:3) a +0 dagger a quokka corpse (38, 21, D:3) a +0 club a +0 dagger a +0 dagger a goblin corpse (39, 21, D:3) a +0 dagger a potion of curing a +0 club a +0 dagger a hobgoblin corpse a goblin corpse (40, 21, D:3) a +0 dagger a +0 sling a goblin corpse (41, 21, D:3) a +0 club a goblin corpse