daba11 Level 1 of the Dungeon (0, 0, D:1) a staff of cold (5, -8, D:1) a +0 hand axe (7, 31, D:1) a +0 whip 5 stones (14, 14, D:1) 3 stones (26, 22, D:1) a +0 hand axe (31, 12, D:1) a +1 pair of gloves (40, -4, D:1) 3 stones (41, -10, D:1) a +0 club (51, -13, D:1) a +0 whip (51, 17, D:1) a +0 dagger (55, -16, D:1) a +0 hand axe (59, 18, D:1) 7 stones (65, 13, D:1) 7 stones Level 2 of the Dungeon (4, 6, D:2) 3 poisoned darts (7, 12, D:2) a +0 falchion (7, 23, D:2) 6 stones (17, 5, D:2) a +0 glaive (19, -16, D:2) 4 poisoned darts (38, -11, D:2) a stone (39, 10, D:2) a +0 dagger 4 stones (39, 43, D:2) 3 poisoned darts (42, 30, D:2) a +0 club (46, 37, D:2) a +0 whip 3 stones (58, -9, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Ohoesi's Weapon Shoppe the +5 shortbow "Tageduc" {freeze, rElec rC+++ Stlth-} (858 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It renders you almost immune to cold. rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a +0 dagger (22 gold) a +0 falchion (33 gold) 2 stones (2 gold) a +0 hand axe (33 gold) a +0 dagger (22 gold) 6 stones (6 gold) a +0 hand axe (33 gold) a +0 rapier (44 gold) (0, 0, D:3) a +0 dagger (2, 21, D:3) a book of Air (4, 15, D:3) a +0 dagger (4, 16, D:3) a +0 whip a +0 ring mail (5, 12, D:3) a +1 dagger of venom (6, 19, D:3) a +0 short sword 9 stones a +0 ring mail (16, 42, D:3) a +1 dagger of venom (24, 4, D:3) a +0 whip (34, 25, D:3) a +2 whip of holy wrath (42, 37, D:3) a +0 leather armour (43, 18, D:3) a +0 dagger (56, 38, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 club (9, -15, D:4) a +0 club (10, -16, D:4) a +0 spear (11, -15, D:4) a +0 spear (12, -14, D:4) a +0 sling (13, -18, D:4) a +0 dagger (13, -12, D:4) 6 stones (18, 6, D:4) 9 stones (22, -9, D:4) a +0 shortbow (22, -5, D:4) a stone (29, -26, D:4) a +0 club 8 poisoned darts 5 stones (30, -28, D:4) a +0 dagger (31, -10, D:4) a scroll of amnesia (31, -2, D:4) 8 gold pieces (32, -27, D:4) a +2 dagger of draining a +0 sling (39, -7, D:4) a +0 dagger (45, 0, D:4) a +0 short sword 2 poisoned darts (47, 2, D:4) 2 stones Level 5 of the Dungeon (1, -12, D:5) a +0 leather armour (1, -4, D:5) 6 stones (4, -37, D:5) a +0 leather armour (7, -13, D:5) 5 stones (46, -19, D:5) 8 gold pieces (46, -18, D:5) a +0 rapier (51, -16, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (7, 14, D:6) a +0 trident (21, 27, D:6) a +0 dagger a +0 robe (27, 34, D:6) a +0 dagger (28, 34, D:6) a +0 trident an amulet of reflection (34, 25, D:6) 4 poisoned darts (37, 36, D:6) 5 stones (38, 12, D:6) a +0 leather armour (46, 23, D:6) a +0 club (52, 26, D:6) a +0 dagger Level 7 of the Dungeon (11, 9, D:7) a +0 whip (18, -5, D:7) a +0 dagger (24, 22, D:7) a +0 antimagic long sword (28, 6, D:7) a +0 whip of freezing a +0 robe (30, 5, D:7) a +0 short sword a +0 mace (31, 5, D:7) a +0 whip of venom 7 poisoned darts (32, 6, D:7) a +0 scimitar (32, 23, D:7) a +2 dagger of freezing (33, 5, D:7) a +0 short sword a +0 ring mail (33, 8, D:7) 10 stones (34, 5, D:7) 5 stones (34, 8, D:7) 5 stones (35, 1, D:7) a +0 robe (35, 6, D:7) 10 stones (36, 34, D:7) a +0 flail (39, 36, D:7) 7 stones (41, 17, D:7) a +0 trident (41, 18, D:7) a +0 dagger of speed (42, 17, D:7) a +0 hand axe a boomerang (43, 18, D:7) a +0 dire flail a +0 chain mail (43, 41, D:7) 6 stones (44, 19, D:7) a +0 ring mail (45, 34, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) the +10 quarterstaff of the Slashing Genius {vamp, rPois rF+ Will+ rCorr} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Will: It increases your willpower.