dadoka Level 1 of the Dungeon (2, 9, D:1) a ball python corpse (skeletalised by now) (3, 12, D:1) a hobgoblin corpse (skeletalised by now) (9, 11, D:1) a +0 dagger a goblin skeleton (10, 21, D:1) a bat corpse (skeletalised by now) (11, 20, D:1) a rat corpse (skeletalised by now) (14, -5, D:1) a +0 spear (17, -4, D:1) a +0 scale mail (20, -3, D:1) a +0 quarterstaff (20, -2, D:1) a +0 dagger (22, -4, D:1) a +0 sling (22, 23, D:1) a +0 club a goblin skeleton (24, 12, D:1) a +0 mace (29, 4, D:1) the inkwell talisman "Cauhuub" {Rampage rC++ Int-3 Dex+3 Slay+3} [inkwell talisman] Rampage: It bestows one free step when moving towards enemies. rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). Dex+3: It affects your dexterity (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (31, 11, D:1) a +0 short sword 2 stones (32, 11, D:1) a quokka skeleton (34, 33, D:1) a +0 chain mail (36, 12, D:1) a +0 whip (37, 11, D:1) a +0 short sword (40, 33, D:1) a rat corpse (skeletalised by now) (44, 30, D:1) 6 stones (45, 3, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Godidi's Antique Weapon Emporium a +0 short sword (63 gold) a +2 hand cannon of freezing (1272 gold) a +4 trident of flaming (594 gold) a +2 quarterstaff of draining (441 gold) a +0 club (10 gold) a +5 glaive of freezing (945 gold) a +0 short sword (63 gold) (2, 2, D:2) a +0 dagger a goblin skeleton (7, 14, D:2) a +0 dagger (8, 16, D:2) 3 stones (13, 17, D:2) a +0 hand axe (14, 9, D:2) an adder skeleton (16, 9, D:2) a +0 club a stone a kobold skeleton (17, -7, D:2) a +0 whip (19, 8, D:2) a rat skeleton (21, 18, D:2) the +2 flail "Reluwon" {drain, rF+ rC+ Str+2} rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). (22, 7, D:2) a rat skeleton (28, 15, D:2) 6 stones (29, -6, D:2) a ball python corpse (skeletalised by now) (32, 10, D:2) 2 stones (36, 11, D:2) a +0 long sword (47, -1, D:2) a +0 mace (51, 1, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (3, -2, D:3) a bat corpse (skeletalised by now) (4, 16, D:3) a +0 trident (5, 6, D:3) a +0 whip 4 stones (7, 11, D:3) 5 poisoned darts (8, 9, D:3) 2 atropa-tipped darts (11, -3, D:3) a +0 falchion (14, 17, D:3) a +0 dagger (16, -6, D:3) a rat skeleton (16, 17, D:3) a +0 club (17, 17, D:3) a +0 dagger a +0 chain mail a +0 flail an orc corpse (skeletalised by now) (17, 18, D:3) a +0 hand axe a +0 whip a +0 ring mail a +0 flail a +3 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (19, -7, D:3) a +0 club a goblin skeleton (19, -6, D:3) an adder skeleton (20, -6, D:3) a +0 trident a hobgoblin skeleton (25, -3, D:3) a +0 whip a +0 whip (26, -2, D:3) a +0 flail a gnoll skeleton (27, -8, D:3) a +0 dagger a +0 ring mail an orc skeleton (27, -1, D:3) a +0 spear a gnoll skeleton (30, 1, D:3) a +0 dagger (37, -9, D:3) a hobgoblin skeleton Level 4 of the Dungeon (0, 0, D:4) Great Wizards, Vol. VII (4, 0, D:4) a +0 whip a +0 club a +0 ring mail (4, 1, D:4) a +0 whip a +0 ring mail an orc corpse (4, 2, D:4) a +0 falchion a +0 club 3 boomerangs