dandone Level 1 of the Dungeon [Shop] Tuzos's Book Emporium Great Wizards, Vol. VII (300 gold) a book of Blasting (320 gold) a manual of Earth Magic (800 gold) a book of Blood (280 gold) a There-And-Back Book (300 gold) an Everburning Encyclopedia (260 gold) [Shop] Ygruosul's Book Emporium a book of Blood (392 gold) a book of Party Tricks (224 gold) a book of Armaments (504 gold) a book of Vapours (168 gold) a book of Changes (252 gold) a book of Dreams (336 gold) the Papyrus of Malediction and Moulding (448 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Wereblood Transmutation 2 no c - Ignite Poison Fire/Transmutation/Poison 3 no d - Metabolic Englaciation Hexes/Ice 5 no Nittul's Almanac of Icy Ignition (616 gold) Spells Type Level Known a - Ensorcelled Hibernation Hexes/Ice 2 no b - Hailstorm Conjuration/Ice 4 no c - Summon Ice Beast Ice/Summoning 4 no d - Ignition Fire 8 no a Grand Grimoire (476 gold) (0, 0, D:1) a +0 robe (35, 26, D:1) a +0 club (36, 11, D:1) a +0 club (36, 13, D:1) a +0 club (38, 15, D:1) a +0 dagger Level 2 of the Dungeon (8, -3, D:2) a +0 dagger (10, -4, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 13 arrows (0, 25, D:3) a +0 dagger 4 stones (10, 3, D:3) a +0 whip (12, 4, D:3) a +0 short sword (16, 31, D:3) a ring of resist corrosion (22, 22, D:3) 17 gold pieces (22, 28, D:3) a +0 ring mail (23, 8, D:3) the +1 ring mail of Keacaeh {rF+ Dex-5 SInv} Dex: It affects your dexterity (-5). rF: It protects you from fire. SInv: It lets you see invisible. (51, 15, D:3) a +0 whip 3 poisoned darts Level 4 of the Dungeon Level 5 of the Dungeon (37, 11, D:5) 5 datura-tipped darts (38, 11, D:5) a +0 giant club (40, -8, D:5) a ring of poison resistance Level 6 of the Dungeon (1, -19, D:6) a +0 whip of freezing a +0 robe (10, 10, D:6) 11 arrows (15, -43, D:6) a +0 war axe a +0 leather armour Level 7 of the Dungeon (4, -6, D:7) a +0 mace (5, -6, D:7) a +0 mace (5, -5, D:7) a +0 mace (5, -4, D:7) a +0 mace (6, -6, D:7) a +0 mace (7, -5, D:7) a +3 quarterstaff of chaos (10, -4, D:7) a +0 mace (12, -4, D:7) a +0 mace (13, -3, D:7) a +0 mace Level 8 of the Dungeon (38, -3, D:8) a +0 leather armour Level 9 of the Dungeon (0, 40, D:9) a +0 short sword (0, 41, D:9) a +0 whip a curare-tipped dart (3, -5, D:9) a +0 club (3, 41, D:9) a +0 club (5, 31, D:9) a +0 glaive (6, 32, D:9) a +0 scale mail (7, 31, D:9) a staff of poison (7, 33, D:9) 12 arrows (15, 5, D:9) a +0 leather armour (16, 1, D:9) a +0 trident a +0 scale mail a +0 buckler a +0 dagger a +0 robe (16, 2, D:9) a +0 club a +0 hand crossbow 12 bolts (27, 3, D:9) 15 stones (27, 4, D:9) a +0 whip Level 10 of the Dungeon (4, -1, D:10) a +0 spear Level 11 of the Dungeon (0, 2, D:11) 30 arrows (3, 10, D:11) a +0 plate armour (7, 2, D:11) a +0 giant spiked club a +0 dire flail (8, -3, D:11) a +0 dire flail a +0 plate armour (9, 4, D:11) a +0 rapier (11, 5, D:11) 12 stones (13, -3, D:11) a +0 club (19, -9, D:11) a +2 dagger of speed 5 stones (20, -9, D:11) a +0 dagger 2 poisoned darts (21, -8, D:11) a +0 club 2 stones (21, -7, D:11) a +0 dagger 2 poisoned darts Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace a +0 chain mail (0, 1, Orc:1) a +0 club a +0 dagger a +0 robe a +0 club (1, -26, Orc:1) a +0 chain mail a +0 flail (1, -25, Orc:1) a +0 robe a +0 dagger (1, -24, Orc:1) a +0 leather armour a +0 short sword (1, 1, Orc:1) a +0 dagger a +0 robe (2, -25, Orc:1) a +0 dagger of electrocution (4, -14, Orc:1) a +0 dagger (5, -13, Orc:1) a +0 plate armour a +0 hand axe (5, -12, Orc:1) a +0 ring mail a +0 short sword (5, -10, Orc:1) a +0 leather armour a +0 whip (6, -15, Orc:1) a +0 leather armour a +0 club (6, -12, Orc:1) a +0 chain mail a +0 hand axe a +0 mace (8, -8, Orc:1) a +0 short sword (9, -16, Orc:1) a +0 leather armour a +0 war axe (9, -15, Orc:1) a +0 plate armour a +0 short sword (9, -7, Orc:1) a +0 hand axe a +0 falchion (10, -7, Orc:1) a +0 troll leather armour a +0 flail Level 2 of the Orcish Mines [Shop] Qoat's Armour Emporium a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 robe of willpower (84 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) [Shop] Xuinwem's General Store the +3 arbalest of the Three Bones {vorpal, Int+4 SInv} (702 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). SInv: It lets you see invisible. 2 potions of lignification (102 gold) a +0 robe (11 gold) a book of Displacement (408 gold) a potion of brilliance (68 gold) a condenser vane (680 gold) a +0 leather armour (34 gold) [Shop] Qeaxt's Book Emporium a book of the Tundra (578 gold) a book of Changes (306 gold) Great Wizards, Vol. II (646 gold) the Incunabulum of Earth (374 gold) Spells Type Level Known a - Petrify Transmutation/Earth 4 no b - Lee's Rapid Deconstruction Earth 5 no a book of the Senses (544 gold) a book of Cantrips (204 gold) a book of Armaments (612 gold) [Shop] Hodgh's Antique Weapon Emporium a +0 long sword (98 gold) a +0 short sword (84 gold) a +0 dagger (56 gold) a +1 dagger of speed (364 gold) a +0 battleaxe (182 gold) a +1 battleaxe of electrocution (649 gold) [Shop] Qeud's Antique Armour Emporium a +2 robe of cold resistance (566 gold) a +0 robe (22 gold) the +1 robe of Tentacled Beauty {*Corrode Int+2 Dex+3} (563 gold) Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. a +2 pair of boots of stealth (688 gold) a +0 chain mail (144 gold) the +4 robe of the Elephant {Will+ MP+9 SInv} (1804 gold) MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Will: It increases your willpower. a scarf of repulsion (384 gold) (0, 0, Orc:2) a +0 short sword (3, 1, Orc:2) a +0 flail a +0 chain mail (3, 2, Orc:2) a +0 battleaxe a +0 chain mail (11, 29, Orc:2) a +0 buckler (36, 20, Orc:2) a +0 long sword a +0 chain mail a +0 dagger a +0 ring mail (36, 21, Orc:2) a +0 war axe 3 boomerangs (37, 21, Orc:2) a +0 falchion (44, 10, Orc:2) a +0 giant spiked club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (45, -19, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (2, 3, Lair:2) a +0 plate armour (36, -11, Lair:2) a potion of attraction (40, 6, Lair:2) 19 bolts (50, -20, Lair:2) a +0 dagger (52, -18, Lair:2) a potion of mutation Level 1 of the Spider Nest (0, 0, Spider:1) a +0 helmet (1, -2, Spider:1) a +0 hunting sling (4, 39, Spider:1) a +0 dagger (5, 39, Spider:1) 26 sling bullets (22, -7, Spider:1) 10 stones (31, 5, Spider:1) a +0 leather armour (32, 17, Spider:1) a +0 chain mail (45, 26, Spider:1) a +0 club (46, -3, Spider:1) a +0 ring mail Level 2 of the Spider Nest Level 3 of the Spider Nest Level 4 of the Spider Nest (8, -8, Spider:4) a +0 dagger (11, -8, Spider:4) a +0 arbalest (11, -4, Spider:4) a +4 battleaxe (11, 5, Spider:4) 17 stones (13, -1, Spider:4) a +0 helmet (15, 28, Spider:4) a demonic crawler corpse (16, 27, Spider:4) a tarantella corpse (18, 15, Spider:4) a +0 plate armour (19, 15, Spider:4) an orb spider corpse (24, 27, Spider:4) a wolf spider corpse (25, 15, Spider:4) a +1 falchion of flaming (25, 22, Spider:4) a +0 hand axe (25, 26, Spider:4) a wolf spider corpse (26, 26, Spider:4) a demonic crawler corpse (27, 10, Spider:4) a jumping spider corpse (36, 15, Spider:4) a potion of degeneration 4 potions of flight