dandone Level 1 of the Dungeon [Shop] Wirarr's Assorted Antiques a +0 robe (18 gold) a +0 leather armour (54 gold) a potion of might (108 gold) a potion of degeneration (27 gold) a phantom mirror (1080 gold) the +5 morningstar of the Hierophant {protect, rF+} (1182 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It protects you from fire. a potion of heal wounds (135 gold) a potion of curing (81 gold) the +7 great mace of Frustration {spect, rN+ Int+2 SInv} (1911 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rN: It protects you from negative energy. SInv: It lets you see invisible. (0, 0, D:1) a +0 flail (3, 0, D:1) 6 poisoned darts (11, 16, D:1) a +0 dagger (16, 11, D:1) a +0 dagger (16, 33, D:1) 3 scrolls of identify (16, 34, D:1) 15 sling bullets (16, 35, D:1) 18 gold pieces (17, 33, D:1) 20 stones (17, 34, D:1) 24 stones (17, 35, D:1) 11 gold pieces (18, 33, D:1) a potion of resistance (18, 34, D:1) 16 gold pieces (18, 35, D:1) 13 gold pieces (19, 5, D:1) a +0 short sword (24, 33, D:1) a +0 short sword a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 41, D:2) a +0 dagger a stone (5, 19, D:2) a +0 whip (13, 10, D:2) a +0 short sword 2 stones (23, 7, D:2) 16 arrows (27, -7, D:2) 4 poisoned darts (30, 24, D:2) 4 datura-tipped darts (37, 19, D:2) a +0 club (43, 14, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (5, -10, D:3) a +0 club a +0 robe (8, 22, D:3) 21 stones (17, 18, D:3) a +0 club (18, -14, D:3) a +0 robe (20, -1, D:3) a +0 dagger (22, 1, D:3) 12 stones (26, 10, D:3) a +0 spear (30, 6, D:3) a +0 club (31, 4, D:3) a +0 dagger (31, 5, D:3) a +0 dagger (31, 6, D:3) a +0 dagger of draining (32, 1, D:3) a +0 dagger (32, 3, D:3) a +0 dagger a +0 animal skin a +0 helmet (32, 4, D:3) a +0 club (34, 22, D:3) a +0 ring mail (45, 13, D:3) a +0 dagger a +0 robe (46, 12, D:3) a +0 dagger a +0 robe (46, 13, D:3) a +0 dagger a +0 ring mail (52, 0, D:3) a +0 leather armour (53, -10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 whip 2 poisoned darts (1, -1, D:4) 8 stones (6, -10, D:4) a scroll of magic mapping (14, -9, D:4) 9 gold pieces (15, -18, D:4) 2 silver boomerangs (19, 12, D:4) a +0 leather armour (23, 0, D:4) a +0 scale mail a +0 falchion a +0 chain mail a +0 dagger a +0 flail a +0 dagger (25, -12, D:4) 2 boomerangs a +0 club a +0 whip a +0 scale mail a +0 mace a +0 flail (25, -9, D:4) a +0 short sword of venom (26, -12, D:4) a +0 hand axe (27, 7, D:4) a +0 ring mail (28, -4, D:4) a staff of death (32, -3, D:4) 18 stones (44, -4, D:4) a +0 chain mail a +0 animal skin Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 dagger (3, 5, D:5) a +0 whip a +0 scale mail a +0 hand axe (3, 6, D:5) a +0 leather armour a +0 hand axe a +2 robe of willpower a +0 dagger (3, 35, D:5) 21 stones (5, 35, D:5) a +0 giant club (11, 16, D:5) a +0 short sword (15, 48, D:5) a +0 short sword (16, 35, D:5) a +0 long sword (21, -6, D:5) a book of Conjurations (22, -4, D:5) a +0 short sword (24, 38, D:5) a +0 dagger a +0 robe (24, 39, D:5) a +0 dagger a +0 scale mail (24, 40, D:5) a +0 whip (30, 5, D:5) a +0 ring mail (32, 11, D:5) a scroll of vulnerability (38, 21, D:5) 19 arrows (41, 12, D:5) 24 arrows (58, 12, D:5) a +0 club a +0 whip (59, 12, D:5) a +0 spear a +0 club a +0 robe (59, 28, D:5) a +0 flail (59, 29, D:5) a +0 flail a +0 dagger (60, 47, D:5) a +0 robe Level 6 of the Dungeon [Shop] Doirolul's Armour Shoppe a +0 leather armour (26 gold) the +1 robe "Doim" {Fly Int+5 Dex-2} (274 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (-2). Fly: It grants you flight. a +0 leather armour (26 gold) a +0 pair of boots (58 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +1 scale mail of cold resistance (208 gold) (0, 0, D:6) a +0 trident (2, -37, D:6) a +0 dagger (3, -28, D:6) a +0 chain mail a +0 club a +0 scale mail a +0 short sword (4, -28, D:6) a +0 short sword (11, 4, D:6) a +0 hand axe of electrocution (24, -12, D:6) a +0 robe (28, -33, D:6) a +0 scale mail (33, -41, D:6) a +0 mace (50, -7, D:6) 14 sling bullets Level 7 of the Dungeon (0, 0, D:7) the Catalogue of Darkness Spells Type Level Known a - Pain Necromancy 1 no b - Sublimation of Blood Necromancy 2 no c - Vampiric Draining Necromancy 3 no d - Excruciating Wounds Necromancy 5 no Trog disapproves of the use of such an item. (0, 3, D:7) a phial of floods (0, 4, D:7) a +3 spear of freezing (1, 1, D:7) a box of beasts (1, 2, D:7) a +1 battleaxe of venom (1, 3, D:7) an amulet of the acrobat (2, 3, D:7) a javelin (4, -6, D:7) a +0 morningstar (17, 11, D:7) a +0 hand axe an orc corpse (skeletalised by now) (20, -3, D:7) a +0 dagger (20, 1, D:7) a +1 scimitar of holy wrath a +0 shortbow 19 arrows a centaur corpse (25, 10, D:7) a +0 shortbow 22 arrows (27, 8, D:7) a +0 whip an orc corpse (skeletalised by now)