dandone Level 1 of the Dungeon (5, -16, D:1) 19 stones (11, 16, D:1) a +0 dagger (17, 14, D:1) 16 stones (19, 15, D:1) a +0 club (21, 34, D:1) a +0 short sword (30, -20, D:1) a +0 scale mail (31, 17, D:1) a +0 dagger 2 stones (31, 19, D:1) a +0 dagger (32, 19, D:1) a +0 club (37, 5, D:1) a +0 dagger (38, 4, D:1) a +0 club a stone Level 2 of the Dungeon (0, 0, D:2) 14 stones (11, -5, D:2) 18 sling bullets (28, 2, D:2) 14 stones (38, -22, D:2) a +0 club (39, 19, D:2) a +0 chain mail (40, -17, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (1, 34, D:3) 13 arrows (3, 28, D:3) a +0 club (5, 21, D:3) a +0 club (8, 22, D:3) a +0 whip (14, 11, D:3) 20 stones (15, 34, D:3) a +0 short sword (16, 33, D:3) a +0 dagger (18, 35, D:3) a +0 short sword (19, 35, D:3) a +0 flail a boomerang (26, 15, D:3) a +0 club a +0 leather armour a +0 trident (38, 18, D:3) 16 stones (45, 21, D:3) a +0 whip (49, 44, D:3) 21 arrows Level 4 of the Dungeon [Shop] Rayngoce's Antique Weapon Shop a +0 hunting sling (30 gold) a +0 quarterstaff (80 gold) a +0 dagger (40 gold) a +0 trident (70 gold) a +0 war axe (70 gold) a +0 halberd (80 gold) a +0 scimitar (80 gold) the +8 glaive of the Guard {elec, spectral, AC+5} (1684 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. When it strikes, its spirit leaps out and fights alongside the wielder. AC: It affects your AC (+5). the +3 whip of Past Mistakes {chaos, Int+4 Stlth+} (754 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. a +6 mace of draining (748 gold) [Shop] Pusian's Book Shoppe a book of Alchemy (364 gold) a book of Unlife (468 gold) a book of Spatial Translocations (338 gold) a book of Fire (572 gold) a book of Flames (390 gold) a book of the Dragon (598 gold) a book of Blood (364 gold) a book of Pain (364 gold) [Shop] Qyimp's Distillery 2 potions of haste (200 gold) a potion of attraction (30 gold) 2 potions of curing (60 gold) a potion of heal wounds (50 gold) a potion of ambrosia (80 gold) a potion of degeneration (10 gold) a potion of cancellation (80 gold) a potion of heal wounds (50 gold) a potion of flight (30 gold) (0, 0, D:4) a +0 falchion (1, 1, D:4) a +0 hand axe a +0 flail a +0 scale mail (4, -19, D:4) a +0 flail a +0 chain mail (12, -12, D:4) a +0 leather armour (14, 1, D:4) a +0 club (16, -4, D:4) a +0 buckler (17, 1, D:4) 19 stones (21, 3, D:4) a +0 club (21, 4, D:4) a +0 club (23, -2, D:4) a +0 club a +0 leather armour a +0 hand axe (24, -2, D:4) a +0 club a +0 robe a +0 dagger (25, -3, D:4) a +0 hand axe (25, -2, D:4) a +0 hand axe (26, 3, D:4) a +0 battleaxe (27, -29, D:4) a +0 ring mail (27, 5, D:4) a +0 hunting sling (30, -15, D:4) a potion of lignification (42, -22, D:4) 6 poisoned darts (44, -21, D:4) 23 stones (46, -6, D:4) a +0 club a +0 spear Level 5 of the Dungeon (0, 0, D:5) 23 arrows (14, -20, D:5) a +0 club (still there?) 9 gold pieces (still there?) a gnoll corpse (still there?) (15, 7, D:5) 20 stones (15, 13, D:5) a +0 hand axe (22, 5, D:5) a +0 robe (24, 22, D:5) a scarf of shadows (35, 10, D:5) a +0 giant club (35, 11, D:5) a +0 club a gnoll skeleton (36, 9, D:5) a +0 spear 18 arrows (37, -4, D:5) a +0 club (37, 8, D:5) a +0 robe a +0 club