dandone Level 1 of the Dungeon (0, 0, D:1) 9 sling bullets (10, -1, D:1) a +0 whip (19, 32, D:1) a +0 club (31, 7, D:1) a +0 whip (50, 1, D:1) a +0 whip (50, 14, D:1) 26 arrows (51, 1, D:1) a +0 dagger (51, 14, D:1) a +0 whip (52, -8, D:1) a +0 club (52, 13, D:1) a +0 dagger (53, 12, D:1) a +0 ring mail (53, 13, D:1) a +0 short sword 3 stones a +0 club (54, -6, D:1) a +0 spear Level 2 of the Dungeon (8, 6, D:2) 18 sling bullets (10, -26, D:2) 25 stones (18, -6, D:2) a +0 hand axe (19, -6, D:2) 9 stones (20, -2, D:2) 6 datura-tipped darts (24, 7, D:2) a +0 short sword (29, -30, D:2) a +0 chain mail (32, -34, D:2) a +0 hand axe Level 3 of the Dungeon [Shop] Gooreops's Book Boutique a book of Sloth (360 gold) a book of Maledictions (340 gold) a book of Conjurations (200 gold) a book of Fire (440 gold) the Papyrus of Stones and Transmigration (260 gold) Spells Type Level Known a - Sandblast Earth 1 no b - Sting Transmutation/Poison 1 no c - Passwall Transmutation/Earth 2 no d - Lee's Rapid Deconstruction Earth 5 no [Shop] Ufoi's Armour Shoppe a +0 robe (9 gold) a +0 robe (9 gold) a +0 plate armour (322 gold) a +0 robe (9 gold) a +0 leather armour (28 gold) [Shop] Juinenic's Weapon Boutique a +0 war axe of freezing (107 gold) a +0 mace (39 gold) a +0 morningstar (52 gold) a +0 rapier (52 gold) a +0 club (13 gold) a +0 great mace (84 gold) 6 stones (7 gold) a +8 quarterstaff of speed (702 gold) 12 stones (15 gold) a +0 long sword (45 gold) a +0 spear (39 gold) [Shop] Hirokus's Antique Weapon Shoppe a +0 flail (91 gold) a +7 scimitar of holy wrath (1149 gold) a +0 mace (78 gold) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (1851 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. a +0 short sword (78 gold) a +0 dagger (52 gold) (0, 0, D:3) a +0 dagger (5, -14, D:3) 21 sling bullets (7, 14, D:3) 24 stones (8, -1, D:3) a +0 hand axe (9, 9, D:3) a +0 club (9, 11, D:3) a +0 club (11, 15, D:3) a +0 robe (13, 8, D:3) 17 stones (16, 24, D:3) a +0 whip (17, -4, D:3) 55 bolts a +0 scale mail (26, 19, D:3) a +0 dagger 3 stones (29, 0, D:3) a +0 short sword (39, 0, D:3) a +0 club (47, 10, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +1 vampiric hand axe a +0 flail (24, 30, D:4) 25 stones (30, -11, D:4) a +0 leather armour (30, -1, D:4) a +0 spear (31, -3, D:4) a +0 whip (31, -2, D:4) a +0 club (31, -1, D:4) a +0 spear (31, 25, D:4) 6 boomerangs (32, -15, D:4) a +0 club (40, 16, D:4) a +0 club (59, -11, D:4) a +0 dagger (59, -5, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 halberd (15, 29, D:5) a +0 short sword (16, -11, D:5) a +0 war axe (19, 10, D:5) a +0 long sword (23, 8, D:5) a +0 ring mail (33, 24, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) 18 stones (4, 7, D:6) 20 arrows (9, 8, D:6) a staff of conjuration (10, 9, D:6) a +0 club (16, 11, D:6) 20 stones (17, 11, D:6) a +0 ring mail (17, 30, D:6) a +0 dagger a +0 robe (19, 30, D:6) a +0 mace a boomerang a +0 chain mail (20, 28, D:6) a +0 short sword a +0 dagger (21, 18, D:6) a +0 chain mail (28, 31, D:6) a +0 ring mail (29, 13, D:6) a +0 club (29, 15, D:6) a +0 short sword (30, 16, D:6) a +0 short sword (37, -5, D:6) a staff of fire (38, 24, D:6) 23 stones Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots 2 potions of degeneration (4, -31, D:7) a +0 dagger (5, -29, D:7) a +0 dagger (8, -31, D:7) a +0 robe (8, -18, D:7) a +0 long sword (15, -20, D:7) a +0 spear (16, -20, D:7) a +0 club a +0 ring mail (17, -20, D:7) a +0 club (18, -27, D:7) a +0 whip a +0 short sword a +0 whip (18, -17, D:7) a +0 spear (19, -25, D:7) a +0 dagger a +0 dagger (19, -14, D:7) a +0 flail (20, -16, D:7) a +0 club (23, 4, D:7) a +0 club (29, -31, D:7) a +0 mace (33, -30, D:7) a ring of poison resistance (41, -13, D:7) a +3 chain mail Level 8 of the Dungeon (0, 0, D:8) 21 arrows a +0 shortbow (1, -10, D:8) 11 stones (9, 5, D:8) a +0 robe a +0 dagger of distortion (10, -2, D:8) a +0 spear (10, -1, D:8) 19 arrows a +0 shortbow (11, 1, D:8) a +0 club (11, 2, D:8) a +0 flail (12, 1, D:8) a +4 halberd of freezing (13, -21, D:8) 23 gold pieces (13, -19, D:8) a potion of heal wounds (13, -14, D:8) a +0 scale mail (13, 1, D:8) a +0 spear (14, -20, D:8) 24 stones (14, 1, D:8) a +0 halberd a +0 robe a +0 whip (17, 24, D:8) 11 sling bullets (18, 10, D:8) a +0 hand axe (20, 17, D:8) a +0 flail a +0 leather armour (22, 19, D:8) 8 stones (30, -11, D:8) 24 sling bullets (31, -5, D:8) a +0 trident (44, -6, D:8) a +0 trident Level 9 of the Dungeon (0, 0, D:9) 14 arrows (5, 29, D:9) a +0 mace a +0 chain mail (6, 28, D:9) a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour (6, 29, D:9) a +0 club a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour a +0 short sword a +0 plate armour (8, 3, D:9) a +0 hand axe of flaming (12, -2, D:9) the +14 obsidian axe {vorpal, Mesm Drain Fly SInv} It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. (16, 1, D:9) a +0 club (23, 24, D:9) a +0 dire flail a +0 dire flail the Ecumenical Temple