Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13294769950006349771 42 dangdung the Insei (level 3, -1/23 HPs) Began as an Octopode Transmuter on Mar 18, 2022. Slain by a hobgoblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:45 (1215 turns). dangdung the Insei (Octopode Transmuter) Turns: 1215, Time: 00:01:45 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 56% Magic: 4/6 EV: 13 Int: 17 God: Gold: 52 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . SeeInvis . b - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . d - ring of ice rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-1 -> -3), wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Jewellery d - a ring of ice (left tentacle) Scrolls a - 2 scrolls of identify {unknown} Potions c - a potion of cancellation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 b - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 19% 1 Call Imp Summ 1% N/A 28% 2 Spider Form Tmut/Pois 6% N/A 30% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 50% 3 Ice Form Ice/Tmut 15% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You see here 10 gold pieces. You hit the adder. Your grab misses the adder. The adder is moderately wounded. The adder bites you. A jackal comes into view. The adder barely misses you. A goblin comes into view. It is wielding a +0 dagger. You closely miss the adder. The jackal barks! Your grab misses the adder. Your squeeze misses the adder. The adder is moderately wounded. The adder bites you. You completely miss the adder. Your grab misses the adder. The adder is moderately wounded. The adder barely misses you. You closely miss the adder. You grab the adder. The adder is moderately wounded. You constrict the adder. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You hit the adder. You squeeze the adder. You kill the adder! You feel sick. A jackal comes into view. The hobgoblin barely misses you. Your Transmutations skill increases to level 3! Your Ice Magic skill increases to level 2! Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The jackal barks! You feel sick. The jackal closely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. Your grab misses the hobgoblin. * * * LOW HITPOINT WARNING * * * You feel sick. The jackal barely misses you. The hobgoblin hits you. You die... #...... ....... .#....( .... ......h .... #......### ...# #......# #.. #.ghg.# ########.#### #.@.## ......##....####...#... ......# #.....†......... ......###...####........ ............# ##...#.## ......####.............. ......#########......... ........# #^........ ......#.#######......... You could see 2 jackals, a hobgoblin and a goblin. Vanquished Creatures An adder (D:2) A worm (D:2) 5 endoplasms 2 hobgoblins 7 jackals (D:1) 2 kobolds (D:1) A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 3 rats 28 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 1 creature vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached skill level 1 in Ice Magic 181 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/5 193 | D:1 | Learned a level 2 spell: Wereblood 470 | D:1 | Found a faded altar of an unknown god. 1017 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1215 | D:2 | HP: 1/23 [poisoned by an adder] 1215 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.1 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 57 Kick || 17 Constrict || 14 Tentacles || 11 Punch || 1 Cast: Beastly Appendage || 12 Wereblood || 2 Stab: Sleeping || 5 Armor: Skin || 6 Dodge: Dodged || 43