Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6221169370305030470 953 dangdung the Insei (level 8, -3/64 HPs) Began as an Octopode Transmuter on Mar 18, 2022. Slain by a centaur (6 damage) ... on level 4 of the Dungeon. The game lasted 00:12:34 (3657 turns). dangdung the Insei (Octopode Transmuter) Turns: 3657, Time: 00:12:35 Health: -3/64 AC: 7 Str: 9 XL: 8 Next: 14% Magic: 2/11 EV: 10 Int: 18 God: Gold: 97 SH: 0 Dex: 12 Spells: 4/11 levels left rFire . . . SeeInvis . - Unarmed rCold + + . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . c - amulet of regeneration rElec . Harm . e - ring of fire rCorr . Rampage . p - +4 ring of slaying Will ..... (no ring) Stlth +......... (no ring) HPRegen 1.00/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: ice-form, wereblooded, very slightly contaminated A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were on level 4 of the Dungeon. You were a creature of crystalline ice. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 187 gold pieces. You spent 90 gold pieces at shops. Inventory: Hand Weapons k - a +1 dagger of freezing (melded) Missiles b - 4 curare-tipped darts Jewellery c - an amulet of regeneration (around neck) e - a ring of fire (left front paw) p - a +4 ring of slaying (right front paw) Wands u - a wand of iceblast (10) Scrolls d - 2 scrolls of noise {unknown} f - 2 scrolls of identify {unknown} g - a scroll of vulnerability {unknown} h - 2 scrolls of amnesia {unknown} i - 3 scrolls of teleportation {unknown} l - a scroll of fear {unknown} m - a scroll of immolation {unknown} n - a scroll of enchant weapon {unknown} o - a scroll of silence {unknown} r - a scroll of fog {unknown} t - a scroll of blinking {unknown} Potions a - 4 potions of curing j - 2 potions of haste {unknown} q - 2 potions of heal wounds {unknown} s - a potion of magic {unknown} Skills: + Level 4.5 Fighting - Level 2.0 Dodging + Level 5.4 Unarmed Combat - Level 2.0 Spellcasting - Level 5.0 Transmutations - Level 4.0 Ice Magic + Level 0.2 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 38% N/A 2% 1 c - Wereblood Tmut 19% N/A 3% 2 d - Ice Form Ice/Tmut 18% N/A 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Tmut/Pois 40% 1d5 6% 1 Pain Necr 4% 1d4 19% 1 Spider Form Tmut/Pois 10% N/A 19% 3 Poisonous Vapours Pois/Air 2% N/A 26% 2 Ignite Poison Fire/Tmut/Pois 11% N/A 28% 3 Conjure Flame Conj/Fire 2% 6-21 47% 3 Olgreb's Toxic Radiance Pois 1% N/A 87% 4 Sticky Flame Conj/Fire 2% 2d3 87% 4 Agony Necr 1% N/A 99% 5 Excruciating Wounds Necr 0% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Zin Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You kill the orc! A goblin comes into view. It is wielding a +0 dagger. Things that are here: a +0 falchion; a +0 hunting sling A centaur comes into view. The goblin hits you with a +0 dagger. The centaur shouts! You puncture the goblin! You freeze the goblin. You feel a bit better. You kill the goblin! Found a stone staircase leading down. You howl as the wereblood boils in your veins! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow hits you! Things that are here: a +0 dagger; a goblin corpse Found an escape hatch in the ceiling. The centaur shoots an arrow. The arrow barely misses you. Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ice Form. You are very lightly contaminated with residual magic. A chill runs through your body!! You feel a terrible chill! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you! Casting: Ice Form (quite dangerous; 28% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your tentacle spike disappears. You turn into a creature of crystalline ice. Your +1 dagger of freezing melds into your body. Your +1 dagger of freezing stops glowing. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you but does no damage. You howl as the wereblood boils in your veins! The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur hits you. You die... .# ##....# .####.....# ########### ..........# ##.......... ......)...###........... ..........##.....>...... ..........##..........<. #.........##............ )###.#######.....c...... ...#.# #....Y....... .....## ###........... ......#####............. ###...........)...###### ..................# ..................# .###..............# .###.....#).#####.# .##........## #.# You could see a centaur. Vanquished Creatures Grinder (D:3) Sigmund (D:3) An ogre (D:4) A kobold brigand (Sewer) A howler monkey (D:3) A hound (D:4) Terence (D:3) 10 adders 3 gnolls (D:2) 12 river rats 8 worms 2 dart slugs 3 orcs 7 ball pythons 8 endoplasms A giant cockroach (D:3) 5 hobgoblins 6 jackals 10 kobolds A quokka (D:1) 10 bats 11 frilled lizards 10 goblins 8 rats 122 creatures vanquished. Vanquished Creatures (others) 4 plants (Sewer) 4 creatures vanquished. Grand Total: 126 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 245 | D:1 | Reached skill level 1 in Ice Magic 245 | D:1 | Reached XP level 2. HP: 9/18 MP: 3/5 260 | D:1 | Learned a level 2 spell: Wereblood 637 | D:1 | Reached XP level 3. HP: 21/23 MP: 6/6 952 | D:2 | Reached XP level 4. HP: 11/28 MP: 4/7 1441 | D:3 | Noticed Grinder 1516 | D:3 | Reached XP level 5. HP: 33/33 MP: 5/8 1550 | D:3 | Noticed Sigmund 1563 | D:3 | Learned a level 4 spell: Ice Form 1611 | D:3 | Killed Sigmund 1612 | D:3 | Reached XP level 6. HP: 26/38 MP: 5/9 1661 | D:3 | Found Zin's Purification Station. 1664 | D:3 | Found a glowing silver altar of Zin. 1669 | D:3 | Bought a potion of curing for 90 gold pieces 1700 | D:3 | Reached skill level 5 in Transmutations 1877 | D:3 | Paralysed by Grinder for 7 turns 1884 | D:3 | Killed Grinder 1885 | D:3 | Reached XP level 7. HP: 30/45 MP: 3/10 1975 | D:3 | Noticed Terence 2011 | D:3 | Killed Terence 2446 | D:4 | Found a glowing drain. 2451 | Sewer | Entered a sewer 2729 | Sewer | Reached skill level 5 in Unarmed Combat 2729 | Sewer | Reached XP level 8. HP: 54/54 MP: 7/11 3655 | D:4 | HP: 1/64 [centaur/arrow (10)] 3657 | D:4 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms D:2: layout_rooms, kennysheep_doodads D:3: layout_basic, zin_purify, uniq_sigmund, uniq_grinder, uniq_terence D:4: layout_rooms, lightli_sewer_entry_pipes, hangedman_decor_growths Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ice Magic | 1 2 3 4 | 4.0 Transmutations | 3 4 5 | 5.0 Fighting | 2 4 | 4.5 Unarmed Combat | 4 5 | 5.4 Dodging | | 2.0 Spellcasting | | 2.0 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 35 | 18 | 87 || 140 Constrict | 14 | 15 | 5 || 34 Tentacles | 12 | 14 | 3 || 29 Kick | 14 | 12 | 2 || 28 Punch | 2 | | || 2 Dagger | 41 | 50 | 18 || 109 Cast: Beastly Appendage | 13 | 11 | 6 || 30 Wereblood | 3 | 2 | 3 || 8 Ice Form | | 3 | 14 || 17 Stab: Sleeping | 2 | 2 | || 4 Armor: Skin | 11 | 12 | 31 || 54 Dodge: Dodged | 41 | 55 | 38 || 134