Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 14195539252510812909 126 dangdung the Changer (level 5, 0/39 HPs) Began as an Octopode Transmuter on Mar 18, 2022. Slain by Edmund ... wielding a +6 flail of holy wrath (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:18 (3135 turns). dangdung the Changer (Octopode Transmuter) Turns: 3135, Time: 00:06:19 Health: 0/39 AC: 7 Str: 9 XL: 5 Next: 10% Magic: 3/8 EV: 10 Int: 23 God: Gold: 96 SH: 0 Dex: 19 Spells: 1/8 levels left rFire x . . SeeInvis + - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg + . . Spirit . (helmet currently unavailable) rPois + Reflect . g - amulet of regeneration rElec . Harm . b - ring of positive energy rCorr . Rampage . h - ring of see invisible Will ..... j - +6 ring of intelligence Stlth ++........ k - +6 ring of dexterity HPRegen 0.93/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form, wereblooded A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were on level 4 of the Dungeon. You were a creature of crystalline ice. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 dagger (melded) Missiles i - 6 poisoned darts Jewellery b - a ring of positive energy (left front paw) g - an amulet of regeneration (around neck) h - a ring of see invisible (right front paw) j - a +6 ring of intelligence (on tentacle) k - a +6 ring of dexterity (on tentacle) Scrolls c - a scroll of acquirement {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of enchant armour {unknown} f - 2 scrolls of identify {unknown} l - a scroll of silence {unknown} n - 2 scrolls of enchant weapon {unknown} o - a scroll of noise {unknown} p - a scroll of teleportation {unknown} Potions m - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.8 Transmutations + Level 3.1 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 40% N/A 2% 1 c - Wereblood Tmut 20% N/A 4% 2 d - Ice Form Ice/Tmut 18% N/A 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 11% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal Annotations: D:4 exclusion: two-headed ogre, Edmund Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Your tentacle spike disappears. You turn into a creature of crystalline ice. Your +0 dagger melds into your body. The adder bites you. You are poisoned. The adder poisons you! You punch the adder! The adder seems to slow down. You freeze the adder. You feel a bit better. You kill the adder! You feel sick. You hit Edmund but do no damage. You feel sick. Edmund hits you with a +6 flail of holy wrath. You punch Edmund! You freeze Edmund. Edmund is lightly wounded. Edmund hits you but does no damage. You barely miss Edmund. Edmund is lightly wounded. You feel sick. Edmund closely misses you. You punch Edmund! You freeze Edmund. Edmund is heavily wounded. You feel sick. Edmund completely misses you. You barely miss Edmund. Edmund is heavily wounded. You feel sick. You are no longer poisoned. Edmund hits you with a +6 flail of holy wrath! You barely miss Edmund. Edmund is heavily wounded. Edmund hits you with a +6 flail of holy wrath! You punch Edmund! You freeze Edmund. Edmund is almost dead. Edmund hits you with a +6 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You hit Edmund but do no damage. Edmund is almost dead. Edmund barely misses you. You barely miss Edmund. Edmund is almost dead. You hear a shout! Edmund hits you with a +6 flail of holy wrath! You die... #######...... #....o...###. #.#####.## ######.#####.# #..)..@......# #.####..####.# #.# ##.....#. #@# ....# # #Y# ###... #.# .#. #.# # #.# #.# #.# #.. ### You could see Edmund. Vanquished Creatures An iguana (D:3) 3 adders A worm (D:2) A dart slug (D:1) 3 orcs (D:4) A bat (D:1) 8 endoplasms A giant cockroach (D:1) 10 hobgoblins 4 quokkas 12 ball pythons A frilled lizard (D:1) 4 goblins 6 kobolds 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 400 | D:1 | Reached skill level 1 in Ice Magic 400 | D:1 | Reached XP level 2. HP: 8/18 MP: 5/5 405 | D:1 | Learned a level 2 spell: Wereblood 894 | D:1 | Reached XP level 3. HP: 12/23 MP: 3/6 1484 | D:2 | Found a faded altar of an unknown god. 1750 | D:2 | Reached XP level 4. HP: 28/28 MP: 2/7 1763 | D:2 | Learned a level 4 spell: Ice Form 2419 | D:3 | Found a stormy altar of Qazlal. 2919 | D:4 | Noticed a two-headed ogre 3118 | D:4 | Reached XP level 5. HP: 33/33 MP: 5/8 3118 | D:4 | Noticed Edmund 3135 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_loops_cross, minmay_pentomino_v4 D:2: layout_loops_ring, nicolae_ecumenical_oubliette D:3: layout_loops_ring, mainiacjoe_overflow_surrounded_room, grunt_decor_one_mirror, minmay_crystal_water, st_stairs_13, minmay_misc_feat_more_columns D:4: layout_loops_ring, kennysheep_generic_room_6, uniq_edmund, uniq_menkaure Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 1 2 3 | 3.1 Transmutations | 3 | 3.8 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 87 | 35 || 122 Constrict | 26 | 12 || 38 Tentacles | 20 | 8 || 28 Kick | 24 | 12 || 36 Unarmed | 3 | 13 || 16 Punch | 2 | || 2 Cast: Beastly Appendage | 21 | 11 || 32 Wereblood | 8 | 3 || 11 Ice Form | | 3 || 3 Stab: Sleeping | 6 | 5 || 11 Armor: Skin | 5 | 1 || 6 Dodge: Dodged | 49 | 23 || 72