Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 6506436455624010587 39 dangdung the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Mar 20, 2022. Slain by a gnoll ... wielding a +0 whip (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:18 (1320 turns). dangdung the Insei (Octopode Transmuter) Turns: 1320, Time: 00:03:19 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 47% Magic: 5/6 EV: 13 Int: 17 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls d - a scroll of fog {unknown} f - a scroll of torment {unknown} g - a scroll of immolation {unknown} h - a scroll of identify {unknown} Potions a - a potion of ambrosia {unknown} c - a potion of mutation {unknown} e - a potion of invisibility {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 5% 1 c - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 30% 3 Dazzling Flash Conj/Hex 2% N/A 50% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Hailstorm Conj/Ice 5% 3d4 77% 4 Summon Mana Viper Hex/Summ 1% N/A 99% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A rat comes into view. A rat is nearby! A bat comes into view. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You barely miss the rat. You grab the rat. Your tentacle spike misses the rat. You squeeze the rat. You kill the rat! Your transformation is almost over. You see here a rat corpse. Found 12 gold pieces. The helpless bat fails to defend itself. You hit the bat. You kill the bat! You see here a bat corpse. Your tentacle spike disappears. You now have 35 gold pieces (gained 12). A gnoll comes into view. It is wielding a +0 whip. A gnoll is nearby! 2 gnolls come into view. The gnoll shouts! x2 A gnoll comes into view. It is wielding a +0 spear. You see here a bat corpse. There is a stone staircase leading up here. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The gnoll hits you with a +0 flail! You closely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll closely misses you. You hit the gnoll. You pierce the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 whip. You die... .....#######.###.#.#.# ###### #..##.#.#.## ##.##.#....+.g..# ######..#'#.####.... #...........#....... #...........#.# .... #...........#.#.#..# #...........#.#.#..# ##########..g@#.#...#..# #....[(# #..gg#.#.#.#..# #......# #..........#g.# #......# #.....##.###..# #......###......#.# #.g# #.............#<#.# #..# #.............#...# #..####### #....(........#...# #........# #.............##..###........# You could see 3 gnolls. Vanquished Creatures An adder (D:2) 5 bats An endoplasm (D:1) 2 goblins A hobgoblin (D:1) 4 jackals (D:1) A quokka (D:1) 4 ball pythons 3 frilled lizards (D:1) 3 kobolds 4 rats 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 236 | D:1 | Reached skill level 1 in Ice Magic 236 | D:1 | Reached XP level 2. HP: 14/18 MP: 3/5 250 | D:1 | Learned a level 2 spell: Wereblood 492 | D:1 | Got the Volume of Destructive Calling 910 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 1135 | D:2 | Noticed Terence 1320 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, lemuel_another_geyser D:2: layout_basic, basic_altar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 23 Constrict || 23 Kick || 15 Punch || 4 Tentacles || 6 Dagger || 36 Cast: Beastly Appendage || 17 Wereblood || 4 Stab: Sleeping || 2 Armor: Skin || 13 Dodge: Dodged || 44