dangdung Level 1 of the Dungeon (0, 0, D:1) 15 stones (10, -1, D:1) a +0 club 2 stones (14, 21, D:1) a +0 helmet (19, 4, D:1) 17 stones (26, 1, D:1) 11 stones (40, 26, D:1) 12 bolts (41, 54, D:1) a +0 club (44, 8, D:1) 11 stones (55, 25, D:1) a +0 club (58, 5, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -17, D:2) a +0 ring mail (7, -21, D:2) the +0 ring mail of the Swamp {+Inv Stlth+} +Inv: It lets you turn invisible. Stlth: It makes you more stealthy. (7, 2, D:2) 18 stones (10, -11, D:2) a +0 robe (11, -26, D:2) a +0 short sword 3 stones (22, 5, D:2) a +0 dagger (33, 8, D:2) a +0 scale mail (36, -30, D:2) a +0 dagger (38, -12, D:2) a +0 club (39, -35, D:2) a +0 club a +0 club (40, -31, D:2) 4 large rocks (40, -26, D:2) a +0 club (41, -32, D:2) 20 stones (42, -32, D:2) a +0 whip (43, -30, D:2) a +0 short sword (47, -4, D:2) a +0 short sword Level 3 of the Dungeon (3, -6, D:3) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (4, -6, D:3) a +0 mace a +0 dagger a +2 robe of cold resistance an orc corpse (skeletalised by now) (7, -6, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 8, D:3) a +0 dagger (11, 11, D:3) a +0 long sword of venom (24, -1, D:3) a +0 dagger (24, 3, D:3) the +1 ring mail of Sin {rC- rCorr Stlth+} rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. (26, 1, D:3) a +0 whip (30, -27, D:3) the +1 robe of the Poles {Will+} Will: It increases your willpower. (32, 3, D:3) a +0 robe (36, 8, D:3) a +0 hunting sling (45, 7, D:3) 31 stones (57, -7, D:3) a +0 whip 4 stones