Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 16244746600265722795 41 dangdung the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Mar 20, 2022. Slain by a quasit (1 damage) ... on level 3 of the Dungeon. The game lasted 00:03:41 (1840 turns). dangdung the Insei (Octopode Transmuter) Turns: 1840, Time: 00:03:42 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 52% Magic: 4/6 EV: 13 Int: 17 God: Gold: 76 SH: 0 Dex: 9 (12) Spells: 3/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Scrolls a - 4 scrolls of teleportation {unknown} b - a scroll of vulnerability {unknown} c - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} f - a scroll of amnesia {unknown} Potions d - a potion of berserk rage {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Summon Lightning Spire Summ/Air 1% N/A 88% 4 Storm Form Tmut/Air 3% N/A 100% 7 Maxwell's Capacitive Co Air 0% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 = Annotations: D:2 Terence D:3 1 transporter, Elsvaer's ghost, amateur DEIE Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A quasit comes into view. x2 The quasit moves out of view. Found a transporter. The quasit gives a chilling moan. Elsvaer's ghost barely misses you. Found 24 stones. The quasit bites you. You feel clumsy. The quasit claws you. The quasit claws you but does no damage. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The quasit barely misses you. The quasit closely misses you. The quasit claws you but does no damage. You tentacle-slap the quasit but do no damage. Your grab misses the quasit. The quasit bites you. You feel clumsy. The quasit barely misses you. The quasit closely misses you. x2 The quasit claws you. x2 You closely miss the quasit. Your grab misses the quasit. Your squeeze misses the quasit. The quasit bites you. The quasit claws you. The quasit claws you but does no damage. The quasit bites you. The quasit barely misses you. The quasit closely misses you. You barely miss the quasit. Your grab misses the quasit. The quasit bites you. The quasit claws you. * * * LOW HITPOINT WARNING * * * You feel clumsy. The quasit closely misses you. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit claws you. * * * LOW HITPOINT WARNING * * * The quasit misses you. You miss the quasit. You grab the quasit. You squeeze the quasit! The quasit is heavily wounded. You constrict the quasit, but do no damage. The quasit bites you. * * * LOW HITPOINT WARNING * * * The quasit claws you. You die... #. ##. ... #. .. ... ##### .#### #.###...###.... . #.#©..555.##..# r# #...#@# .#..###.# #...#5#..#......# #.#..W..##..... #...#..#...# #...#©.=[#©..# ##.....#$#...#####. #.#...#.##........ #..##.#..#..#####. (.. ..#.#..# You could see 4 quasits and Elsvaer's ghost. Vanquished Creatures A worm (D:2) 5 ball pythons 4 endoplasms (D:2) 3 giant cockroaches (D:2) 3 goblins A hobgoblin (D:2) 2 jackals (D:1) A quokka (D:2) 2 bats (D:1) 9 kobolds 4 rats (D:1) 35 creatures vanquished. Vanquished Creatures (others) 8 plants (D:1) 8 creatures vanquished. Grand Total: 43 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 240 | D:1 | Reached skill level 1 in Ice Magic 240 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 606 | D:1 | Learned a level 2 spell: Wereblood 856 | D:2 | Reached XP level 3. HP: 21/23 MP: 3/6 892 | D:2 | Found a faded altar of an unknown god. 951 | D:2 | Found Riwn's Jewellery Emporium. 1113 | D:2 | Noticed Terence 1821 | D:3 | Found a transporter. 1827 | D:3 | Noticed Elsvaer's ghost (amateur DEIE) 1831 | D:3 | Found a transporter. 1840 | D:3 | HP: 1/23 [quasit (2)] 1840 | D:3 | Slain by a quasit Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, lexackson_kobold_supper D:2: layout_basic, chequers_ecumenical_altar_island, serial_shops, shop, minmay_misc_feat_room, uniq_terence D:3: wad_river_or_something, layout_loops_ring, mainiacjoe_overflow_small_starburst, gammafunk_ghost_stat_death, kennysheep_generic_room_14 Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 67 Constrict || 23 Kick || 23 Tentacles || 15 Punch || 3 Cast: Beastly Appendage || 16 Wereblood || 2 Stab: Sleeping || 5 Armor: Skin || 6 Dodge: Dodged || 40