Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 18154795026967951531 39 dangdung the Insei (level 3, -7/23 HPs) Began as an Octopode Transmuter on Mar 20, 2022. Mangled by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:23 (1748 turns). dangdung the Insei (Octopode Transmuter) Turns: 1748, Time: 00:02:24 Health: -7/23 AC: 1 Str: 15 XL: 3 Next: 47% Magic: 5/6 EV: 13 Int: 17 God: Gold: 52 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . h - +6 ring of strength rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Jewellery h - a +6 ring of strength (left tentacle) Scrolls a - a scroll of noise {unknown} b - a scroll of vulnerability {unknown} c - 2 scrolls of teleportation {unknown} e - a scroll of identify {unknown} Potions d - a potion of curing {unknown} g - 2 potions of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 9% 2 Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the endoplasm. You pierce the endoplasm. You squeeze the endoplasm. You kill the endoplasm! Your transformation is almost over. Your tentacle spike disappears. 2 gnolls come into view. There are monsters nearby! Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You feel stronger. h - a +6 ring of strength (left tentacle) Throw: 2 darts (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (asleep, 98% to hit, chance to frenzy on hit: 100%) You throw a datura-tipped dart. The datura-tipped dart completely misses the gnoll. The datura-tipped dart closely misses the gnoll. The gnoll shouts! Throw: dart (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (60% to hit, chance to frenzy on hit: 100%) You throw a datura-tipped dart. The datura-tipped dart hits the gnoll. The gnoll flies into a frenzy! The gnoll hits the gnoll from afar with a +0 spear! The gnoll hits the gnoll with a +0 spear! The gnoll dies! Your Transmutations skill increases to level 3! Your Ice Magic skill increases to level 2! Your transformation is almost over. The gnoll hits you from afar with a +0 spear. The gnoll hits you with a +0 spear! x2 * * * LOW HITPOINT WARNING * * * You hit the gnoll. You grab the gnoll. Your squeeze misses the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll misses you. You hit the gnoll but do no damage. You pierce the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 spear! You die... ###### #..... ### ###### .(# #.# ########## #.# #P.PbPP.P. #)# ############ #g# #........... # #@# #.#####.#### #.##.#.#####.#..P#.#... #............###P#.#P## #######.###### #P#.#.# #.# #P#.#P# ..# #.#.#.# ...# #.###.# ..... ##...# You could see a neutral gnoll (fast, strong, insane). Vanquished Creatures A worm (D:2) A dart slug (D:1) 3 bats 2 endoplasms A giant cockroach (D:2) 3 goblins 5 kobolds (D:1) 2 ball pythons (D:2) 5 rats 23 creatures vanquished. Vanquished Creatures (collateral kills) A gnoll (D:2) 1 creature vanquished. Vanquished Creatures (others) 3 plants (D:1) 3 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 201 | D:1 | Found Worchufa's Antique Armour Shop. 544 | D:1 | Reached skill level 1 in Ice Magic 544 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 1329 | D:2 | Reached XP level 3. HP: 11/23 MP: 6/6 1748 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_basic, serial_shops, nicolae_diamond_shop, lexackson_kobold_supper D:2: layout_loops_corners, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_window], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_balcony], aquarium_window_corridor_3, aquarium_window_corner, aquarium_window_2, aquarium_window_2, aquarium_view_2d, aquarium_view_2e, roderic_three_in_a_row Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 9 Constrict || 13 Tentacles || 12 Kick || 12 Dagger || 38 Punch || 2 Throw: Dart || 2 Cast: Beastly Appendage || 11 Stab: Sleeping || 5 Armor: Skin || 3 Dodge: Dodged || 24