Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 4544556151900262294 42 dangdung the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Mar 21, 2022. Slain by an orc ... wielding a +0 short sword (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:19 (2054 turns). dangdung the Insei (Octopode Transmuter) Turns: 2054, Time: 00:03:20 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 56% Magic: 4/6 EV: 13 Int: 17 God: Gold: 107 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 107 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls f - a scroll of amnesia {unknown} g - a scroll of noise {unknown} Potions b - a potion of ambrosia {unknown} c - 2 potions of curing {unknown} d - a potion of attraction {unknown} e - 2 potions of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill the bat! You hit the orc. You grab the orc. You squeeze the orc. The orc is almost dead. You constrict the orc. You kill the orc! The orc priest hits you with a +0 club! The hobgoblin completely misses you. Things that are here: a +0 dagger; a bat corpse You howl as the wereblood boils in your veins! You hear a shout! The orc priest looks encouraged for a moment. You hit the hobgoblin. Your grab misses the hobgoblin. You squeeze the hobgoblin. You feel a bit better. You kill the hobgoblin! You hear a shout! The orc priest looks braver for a moment. The orc priest hits you with a +0 club. The orc barely misses you. Things that are here: a +0 dagger; a bat corpse You hit the orc priest but do no damage. You grab the orc priest. You squeeze the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You barely miss the orc. Your grab misses the orc. You pierce the orc. The orc is lightly wounded. You constrict the orc priest. The orc closely misses you. The orc priest hits you but does no damage. You hit the orc. Your grab misses the orc. The orc is heavily wounded. You constrict the orc priest. The orc hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit the orc priest. You squeeze the orc priest. You feel a bit better. You kill the orc priest! The orc hits you with a +0 short sword. You die... ........# .. .........# .# ..../.....# .## ##..........## ..# ###............# ..# ...g............ ..# ...........K..###.# ....g..#......)@..# .......#.....oo#### .......#......## ..............# ......o#<.....# .....o.#......# .o.....#......# ..o..>.#......# ...$...######## You could see 2 orcs and a kobold. Vanquished Creatures An orc priest (D:3) An orc (D:3) 3 ball pythons 4 bats 4 endoplasms (D:2) 5 goblins 3 hobgoblins 4 jackals (D:1) 2 kobolds (D:1) 4 quokkas A frilled lizard (D:2) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 87 | D:1 | Reached skill level 1 in Ice Magic 87 | D:1 | Reached XP level 2. HP: 13/18 MP: 3/5 94 | D:1 | Learned a level 2 spell: Wereblood 1124 | D:2 | Reached XP level 3. HP: 20/23 MP: 6/6 1199 | D:2 | Found a faded altar of an unknown god. 2054 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: layout_basic, hellmonk_ecumenical_altar_crossroads D:3: layout_rooms, serial_shops, shop, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 16 Kick || 20 Constrict || 17 Tentacles || 19 Dagger || 66 Punch || 1 Cast: Beastly Appendage || 14 Wereblood || 1 Stab: Sleeping || 6 Armor: Skin || 10 Dodge: Dodged || 45