dangdung Level 1 of the Dungeon (0, 0, D:1) 19 arrows (1, 20, D:1) a +0 robe (4, -21, D:1) a +2 cloak (5, 6, D:1) 9 stones (11, 2, D:1) a +0 hunting sling (45, -5, D:1) a +0 hand axe (50, 28, D:1) a +0 whip 4 stones (57, -26, D:1) a +0 club (58, 6, D:1) a scarf of shadows (64, -25, D:1) a stone Level 2 of the Dungeon [Shop] Meaprue's Assorted Antiques a +0 war axe (84 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) a +0 falchion (72 gold) a scroll of teleportation (72 gold) a +1 demon trident of electrocution (1068 gold) a wand of paralysis (9) (264 gold) a +0 ring mail (96 gold) a +2 whip of freezing (396 gold) a ring of poison resistance (480 gold) (1, 0, D:2) a +0 hunting sling (8, 16, D:2) a +0 robe (8, 25, D:2) a +0 club (27, -18, D:2) a +0 dagger (28, 24, D:2) a +0 dagger 5 stones (29, 23, D:2) a +0 short sword (32, -21, D:2) a +0 club (32, -1, D:2) a +0 dagger (32, 0, D:2) a +0 short sword 3 stones (33, 14, D:2) 18 stones (35, -23, D:2) a +0 hunting sling a +0 dagger 18 stones (42, 14, D:2) a +0 dagger (44, -16, D:2) 7 bolts (44, -8, D:2) a +0 mace (46, 6, D:2) a +0 dagger Level 3 of the Dungeon (2, 10, D:3) a +0 flail (10, -13, D:3) a +0 short sword a +0 ring mail (11, 2, D:3) a +0 short sword (13, -14, D:3) a +0 flail a +0 leather armour (13, -13, D:3) a +0 whip of holy wrath (14, -13, D:3) a +0 halberd a +0 robe a +0 dagger a +0 mace (16, 18, D:3) 26 stones (17, 7, D:3) a +0 club (17, 16, D:3) a +0 flail a +0 dagger (18, -7, D:3) a +0 spear a stone (18, 16, D:3) a +0 leather armour a +0 falchion (21, -6, D:3) a +0 dagger (22, -7, D:3) a +0 dagger (24, 10, D:3) a +0 dagger (29, 21, D:3) a +0 club Level 4 of the Dungeon [Shop] Suemaoss's Weapon Shop a +0 lajatang (165 gold) a +0 hunting sling (16 gold) a +2 whip of holy wrath (181 gold) 13 stones (14 gold) a +3 scimitar of pain (297 gold) the +5 dagger of Zuhain {speed, rF+ Str+5} (610 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+5). rF: It protects you from fire. the +6 hunting sling "Sanicw" {freeze, rCorr SInv} (544 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +6 demon blade of electrocution (764 gold) a +0 halberd (44 gold) (0, 0, D:4) 17 stones (0, 9, D:4) a +0 ring mail (6, 8, D:4) an amulet of regeneration (12, 8, D:4) a +0 robe (13, 13, D:4) a +0 whip (13, 14, D:4) a +0 whip a +0 flail (13, 15, D:4) a +0 club (13, 16, D:4) a +0 spear a gnoll corpse (skeletalised by now) (14, 12, D:4) a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (17, -17, D:4) a +0 chain mail (29, -14, D:4) 23 stones (31, -15, D:4) a +0 club 3 stones Level 5 of the Dungeon (0, 0, D:5) 16 arrows (2, 1, D:5) a +0 spear (still there?) a gnoll corpse (still there?) (3, 3, D:5) 16 stones (3, 13, D:5) 14 gold pieces (5, 3, D:5) a +0 club (still there?) a +0 spear (still there?) a +0 flail (still there?) a +0 flail (still there?) a gnoll corpse (still there?) (6, 2, D:5) a +0 buckler (still there?) a +0 scale mail (still there?) a +0 trident (still there?) a gnoll corpse (still there?)