Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 10965730190486530359 42 dangdung the Insei (level 3, -3/23 HPs) Began as an Octopode Transmuter on Mar 21, 2022. Slain by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 2 of the Dungeon. The game lasted 00:03:13 (962 turns). dangdung the Insei (Octopode Transmuter) Turns: 962, Time: 00:03:14 Health: -3/23 AC: 1 Str: 9 XL: 3 Next: 54% Magic: 3/6 EV: 13 Int: 17 God: Gold: 32 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls d - a scroll of identify {unknown} Potions a - a potion of mutation {unknown} c - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 28% 2 Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Manifold Assault Tloc 1% N/A 99% 5 Storm Form Tmut/Air 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat is moderately wounded. You constrict the bat. The bat hits you. The bat struggles to escape constriction. The bat escapes! The bat hits you. The bat barely misses you. You closely miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat is severely wounded. The bat hits you. The bat closely misses you. You hit the bat. You grab the bat. You tentacle-slap the bat. You kill the bat! HP restored. A hobgoblin comes into view. You see here a bat corpse. Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. You closely miss the hobgoblin. You grab the hobgoblin. You constrict the hobgoblin, but do no damage. The hobgoblin closely misses you. You hit the hobgoblin. You pierce the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. Your transformation is almost over. Your tentacle spike disappears. An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! An ogre is nearby! Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You hit the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #### #.. #.#.# ...#####.# #.###### ......O@## ##.....# ..##.###.###.##.#.# .........#.###.#.# ...#.#####.## #†#.# ....######.# #.#.# .......##.####.#.#### ....#.##....†........ ###......#####.#.##### ##.##.#.#.# ....# You could see an ogre. Vanquished Creatures A worm (D:2) A bat (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 4 goblins (D:2) 9 hobgoblins 4 jackals (D:2) 2 quokkas A ball python (D:1) 3 frilled lizards (D:1) 3 kobolds (D:1) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 122 | D:1 | Reached skill level 1 in Ice Magic 122 | D:1 | Reached XP level 2. HP: 6/18 MP: 5/5 327 | D:1 | Learned a level 2 spell: Wereblood 534 | D:1 | Found Xujijix's Book Shoppe. 743 | D:1 | You fall into a shaft and drop 1 floor! 743 | D:2 | Noticed Terence 787 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 956 | D:2 | Noticed an ogre 962 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_chinese_lattice_arrival, layout_basic, serial_shops, shop D:2: cheibrodos_greedy_goblins, layout_loops_ring, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 59 Unarmed || 7 Constrict || 21 Kick || 16 Tentacles || 12 Punch || 2 Cast: Beastly Appendage || 11 Wereblood || 3 Stab: Sleeping || 3 Armor: Skin || 3 Dodge: Dodged || 30