dangdung Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, 25, D:1) 20 sling bullets (10, 24, D:1) a +0 short sword a stone (13, -9, D:1) a +0 dagger (24, 20, D:1) a +0 scale mail (24, 27, D:1) a +0 whip (25, 22, D:1) a +0 club (27, 11, D:1) a +3 whip (33, 11, D:1) a +0 dagger (43, -18, D:1) 11 stones (44, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (9, 7, D:2) 24 bolts (19, 27, D:2) 22 arrows (19, 31, D:2) a +0 dagger (24, 19, D:2) a +0 whip (26, -7, D:2) 20 sling bullets (31, 29, D:2) a +0 hunting sling a +0 dagger 19 stones (36, 27, D:2) 18 bolts (50, 17, D:2) 29 stones Level 3 of the Dungeon (10, 11, D:3) a +0 dagger a +0 leather armour (13, 3, D:3) a +0 spear (15, 12, D:3) 20 stones (18, 3, D:3) a +0 leather armour (23, -18, D:3) a +0 leather armour (23, 3, D:3) a +0 leather armour (27, 14, D:3) a +0 mace (29, -23, D:3) a +0 club (29, -13, D:3) a +0 ring mail (29, -6, D:3) a +0 spear (30, 2, D:3) a +0 whip (38, 16, D:3) a +0 hunting sling (39, -24, D:3) a +0 club (48, 10, D:3) a +0 flail (56, 4, D:3) a +0 club Level 4 of the Dungeon [Shop] Coaruy's Assorted Antiques a scroll of identify (64 gold) a +0 spear (96 gold) a scroll of identify (64 gold) a scroll of magic mapping (112 gold) a scroll of amnesia (112 gold) a +0 robe (22 gold) [Shop] Pannykir's Antique Weapon Shop a +0 war axe (84 gold) a +0 dagger (48 gold) a +0 vorpal great mace (280 gold) the +10 hand axe of the Endless Expanse {flame, Fragile rPois Str+7 SInv} (1917 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+7). rPois: It protects you from poison. SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. a +0 short sword (72 gold) a +0 rapier (96 gold) a +0 club (24 gold) a +0 club (24 gold) a +0 club (24 gold) [Shop] Xukicax's Antique Armour Shoppe (Shop contents are unknown) [Shop] Igrieh's Weapon Shop a +0 hand axe (36 gold) 24 stones (28 gold) a +0 long sword (42 gold) 10 bolts (24 gold) 23 sling bullets (138 gold) a +0 flail of holy wrath (99 gold) a +2 short sword of venom (187 gold) a +0 spear (36 gold) a +1 short sword of protection (127 gold) a +0 war axe (42 gold) [Shop] Muwkut's Jewellery Shoppe an amulet of faith (440 gold) a ring of willpower (275 gold) the ring "Jaunn" {rCorr Dex+9 Stlth-} (489 gold) [ring of resist corrosion] Dex: It affects your dexterity (+9). rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. an amulet of magic regeneration (330 gold) an amulet of faith (440 gold) an amulet of reflection (330 gold) an amulet of guardian spirit (330 gold) a ring of willpower (275 gold) (0, 0, D:4) 30 bolts (5, -28, D:4) 19 stones (11, 0, D:4) a +0 dagger (12, -15, D:4) a +0 ring mail a +0 club a +0 short sword a +0 flail a +0 leather armour a +0 hand axe (17, -17, D:4) a +0 flail (24, -13, D:4) a +0 dagger (26, -9, D:4) a +0 mace (27, -14, D:4) a +0 dagger (28, 12, D:4) a +0 robe (39, 5, D:4) a +0 dagger (40, 0, D:4) a +0 dagger (41, -2, D:4) a +0 club (41, -1, D:4) a +0 dagger (42, 2, D:4) a +0 falchion (46, 1, D:4) 18 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (17, -27, D:5) a +0 chain mail (19, 5, D:5) a +0 short sword (19, 6, D:5) a +0 club (21, 8, D:5) a +0 robe (33, -14, D:5) a +0 giant club (37, 0, D:5) 5 stones (38, 25, D:5) a +0 shortbow 29 arrows (42, -1, D:5) 5 stones (43, -1, D:5) a +0 flail a +0 club 5 stones (43, 6, D:5) 3 boomerangs (44, -1, D:5) a +0 ring mail a +3 whip of pain 15 stones (45, 9, D:5) a +0 hand axe a +0 leather armour (47, 1, D:5) 17 bolts a +0 dagger (57, -19, D:5) a +0 spear (60, -19, D:5) a +0 halberd a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club a +0 giant club (2, 7, D:6) a +0 hunting sling (9, -2, D:6) a +0 chain mail (27, 20, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (11, 18, D:7) 23 stones (15, 11, D:7) a +0 dagger (21, 3, D:7) 16 stones (22, 9, D:7) a +0 hunting sling (25, -10, D:7) a +0 ring mail (28, 4, D:7) a +0 flail (31, 3, D:7) a +0 hand axe (33, 24, D:7) a +0 short sword (33, 37, D:7) a +0 mace (35, 36, D:7) a +0 quarterstaff (37, 31, D:7) 31 arrows (42, 9, D:7) a +0 ring mail (43, 30, D:7) 19 stones (44, 17, D:7) a +0 long sword a +0 leather armour (48, 25, D:7) a +0 mace (52, 22, D:7) a +0 robe a +0 spear a +0 robe a +4 halberd of freezing (53, 22, D:7) a +0 robe a +3 trident a +0 robe a +3 short sword of freezing (53, 24, D:7) a +0 spear a +0 robe Level 8 of the Dungeon [Shop] Laer's Jewellery Shoppe a ring of protection from fire (300 gold) a ring of fire (300 gold) a ring of resist corrosion (240 gold) a ring of ice (300 gold) a ring of resist corrosion (240 gold) a ring of fire (300 gold) the ring of the Mage {Wiz Archmagi} (612 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. an amulet of reflection (360 gold) (0, 0, D:8) a +0 giant spiked club (6, 0, D:8) a +0 dagger (14, -6, D:8) 21 stones a +0 plate armour a +0 mace (14, -3, D:8) a +0 leather armour a +0 flail (14, 4, D:8) a +0 short sword a +0 leather armour (15, 0, D:8) a +0 leather armour a +0 club (15, 1, D:8) a +0 chain mail a +0 club (19, 21, D:8) a +0 robe a +1 scimitar a +0 robe a +2 long sword of freezing (20, 21, D:8) a +0 robe a +2 mace of freezing (20, 28, D:8) 24 stones (22, -30, D:8) 18 stones (25, 0, D:8) a +0 club (26, 19, D:8) 20 stones (29, -5, D:8) a +0 cloak (30, -22, D:8) 9 sling bullets (35, -4, D:8) a +1 dagger of distortion a +0 robe (36, -3, D:8) a +0 scale mail a +0 halberd (47, 4, D:8) a +0 robe (60, -6, D:8) a +1 scimitar of flaming a +0 robe (61, 0, D:8) a +1 dagger of venom Level 9 of the Dungeon [Shop] Fokeivu's Self-Improvement Boutique a manual of Shields (1120 gold) a manual of Short Blades (1120 gold) a manual of Stealth (1120 gold) a manual of Bows (1120 gold) (0, 0, D:9) a +0 shortbow 22 arrows (0, 7, D:9) a +2 dagger of protection (3, 5, D:9) a +0 scale mail (11, -22, D:9) 15 bolts (14, -33, D:9) 17 arrows (17, -6, D:9) a +3 short sword of electrocution a +1 cloak (18, 22, D:9) 5 javelins (25, -4, D:9) a +0 chain mail (34, -29, D:9) a +0 giant club a +0 giant club (46, 27, D:9) 19 sling bullets (48, 9, D:9) a +0 spear (54, -5, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (4, -24, D:10) a +2 dagger of venom a +0 robe (12, -42, D:10) a +0 shortbow 29 arrows (14, -40, D:10) a +0 pair of boots (14, 9, D:10) 11 stones (20, -25, D:10) 32 bolts (22, -31, D:10) a +0 robe (23, -34, D:10) a +0 ring mail (24, -9, D:10) a +0 shortbow 17 arrows (25, -9, D:10) a +0 giant spiked club a +0 dire flail (25, -8, D:10) a +0 shortbow 14 arrows (34, -25, D:10) the +3 halberd of Summertime {freeze, rPois rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rN: It protects you from negative energy. (36, -21, D:10) a +0 leather armour (39, 5, D:10) a +0 quarterstaff (40, -15, D:10) a +0 leather armour (40, -2, D:10) a +0 giant spiked club a +0 giant spiked club (42, -14, D:10) a +0 chain mail a +0 scimitar (45, -26, D:10) 10 arrows a +0 longbow (45, -25, D:10) 2 silver javelins (50, 6, D:10) a +0 giant spiked club a +0 great mace Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant spiked club (2, -21, D:11) 17 arrows (3, -20, D:11) 15 stones (20, 22, D:11) 4 atropa-tipped darts (30, 4, D:11) the +6 dagger of Cobwebs {elec, Will+} It occasionally discharges a powerful burst of electricity upon striking a foe. Will: It increases your willpower. (32, 27, D:11) a +0 spear (52, 15, D:11) a +0 pair of gloves (57, 12, D:11) a +0 leather armour (60, -25, D:11) a +0 leather armour Level 12 of the Dungeon (18, -29, D:12) a +0 dire flail (21, 11, D:12) a +0 war axe (28, -4, D:12) a +0 troll leather armour (29, -4, D:12) 5 large rocks (38, -29, D:12) a +0 long sword (40, -12, D:12) a +0 pair of gloves (53, -14, D:12) a +0 mace (57, -4, D:12) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. It may disarm weapon-wielding foes when striking them, dealing extra damage in the process. (60, 6, D:12) a +0 flail the Ecumenical Temple Level 1 of the Lair of Beasts (7, -30, Lair:1) a +0 short sword (8, -26, Lair:1) the +4 flail of Qionione {pain, rPois Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+3). rPois: It protects you from poison. (13, 16, Lair:1) a +0 scale mail (22, -23, Lair:1) a +0 spear (22, -16, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) the +1 leather armour of the Bulwark {-Cast +Blink Fly rElec} rElec: It insulates you from electricity. Fly: It grants you flight. +Blink: It lets you blink. -Cast: It prevents spellcasting. (3, 3, Lair:2) 23 stones (5, -45, Lair:2) an amulet of magic regeneration (still there?) a water moccasin corpse (still there?) (5, -3, Lair:2) 6 silver javelins (6, -2, Lair:2) a +0 arbalest (11, -41, Lair:2) a +1 robe of cold resistance (11, -28, Lair:2) the +0 buckler "Hixzylask" {+Blink rF++ Str+3 Int-5} Str: It affects your strength (+3). Int: It affects your intelligence (-5). rF: It greatly protects you from fire. +Blink: It lets you blink. (15, -12, Lair:2) a +0 leather armour (16, -13, Lair:2) a scroll of summoning (24, -54, Lair:2) a +0 cloak (30, -43, Lair:2) 10 stones (30, -21, Lair:2) 27 stones (50, -35, Lair:2) a +0 rapier (54, 1, Lair:2) a +2 hat (56, -49, Lair:2) a +0 ring mail (61, 2, Lair:2) 19 bolts (66, -28, Lair:2) an orb of wrath (67, -50, Lair:2) a +0 club (67, -21, Lair:2) 21 sling bullets Level 3 of the Lair of Beasts (0, 0, Lair:3) a potion of curing (1, 7, Lair:3) a +0 ring mail (13, 6, Lair:3) 21 bolts (19, 24, Lair:3) the +1 leather armour of the Ant {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (22, 28, Lair:3) a yak corpse (24, 20, Lair:3) a basilisk corpse (24, 21, Lair:3) a black mamba corpse (24, 24, Lair:3) a wolf corpse (25, 23, Lair:3) a wolf corpse