Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8769890363091774992 33 dangdung the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Mar 22, 2022. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:44 (1691 turns). dangdung the Insei (Octopode Transmuter) Turns: 1691, Time: 00:01:44 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 29% Magic: 4/6 EV: 13 Int: 17 God: Gold: 80 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . c - +1 dagger (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons c - a +1 dagger of speed (weapon) Missiles e - 3 poisoned darts Armour d - a +0 kite shield Scrolls a - a scroll of enchant armour {unknown} g - a scroll of immolation {unknown} i - a scroll of noise {unknown} j - a scroll of fog {unknown} Potions b - 3 potions of brilliance {unknown} f - a potion of heal wounds {unknown} h - a potion of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.9 Transmutations + Level 1.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 22% N/A 6% 1 c - Wereblood Tmut 11% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 32% 3 Ice Form Ice/Tmut 9% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You hit the orc but do no damage. You squeeze the orc. The orc is heavily wounded. You constrict the orc, but do no damage. The orc misses you. The orc hits you with a +0 club. You hit the orc but do no damage. You squeeze the orc. You kill the orc! You hit the orc. You grab the orc. You squeeze the orc. You kill the orc! The ball python bites you. The ball python barely misses you. You hit the ball python. Your grab misses the ball python. You squeeze the ball python. You kill the ball python! Memorise Wereblood, consuming 2 spell levels and leaving 3? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Wereblood Adjust to which letter? c - Wereblood Casting: Beastly Appendage (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You barely miss the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #......(...#..... #...........# ##.........## # ##....<...####.#.. #.........#.... #...........#..# #..............# ###....#J##...## ......##@# ..(# ..##..##.).#.o.. ..............#... .####...#.##...... ......# ...... .... ..# .... ... ..# ... ... ...# ... You could see an endoplasm. Vanquished Creatures A dart slug (D:1) 4 orcs (D:2) 3 ball pythons An endoplasm (D:1) 4 goblins 2 hobgoblins (D:1) 2 quokkas (D:1) 2 bats (D:1) 2 kobolds (D:1) 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 621 | D:1 | Reached skill level 1 in Ice Magic 621 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 962 | D:1 | Found a faded altar of an unknown god. 1666 | D:2 | Reached XP level 3. HP: 17/23 MP: 6/6 1687 | D:2 | Learned a level 2 spell: Wereblood 1689 | D:2 | HP: 1/23 [frozen (2)] 1691 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, basic_ecumenical_altar, serial_bayou_pond_d, minivault_5, minmay_misc_feat_rows, grunt_decor_resistance D:2: layout_rooms Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.9 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.9 Action || total -------------------------++------- Melee: Unarmed || 10 Kick || 7 Dagger || 59 Constrict || 22 Tentacles || 14 Punch || 2 Cast: Beastly Appendage || 6 Wereblood || 1 Stab: Sleeping || 6 Armor: Skin || 1 Dodge: Dodged || 38