Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8395060027211491987 95 dangdung the Changer (level 4, -5/28 HPs) Began as an Octopode Transmuter on Mar 22, 2022. Slain by a gnoll ... wielding a +0 halberd (16 damage) ... on level 4 of the Dungeon. The game lasted 00:03:17 (3366 turns). dangdung the Changer (Octopode Transmuter) Turns: 3366, Time: 00:03:18 Health: -5/28 AC: 1 Str: 9 XL: 4 Next: 65% Magic: 4/7 EV: 13 Int: 17 God: Gold: 82 SH: 0 Dex: 12 Spells: 1/7 levels left rFire . . . SeeInvis + e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . k - ring of see invisible rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 4 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) i - a +0 mace Missiles c - 7 poisoned darts Jewellery k - a ring of see invisible (left tentacle) Scrolls b - 2 scrolls of identify {unknown} g - a scroll of noise {unknown} l - a scroll of teleportation {unknown} Potions a - a potion of attraction {unknown} d - 2 potions of lignification {unknown} f - 2 potions of curing {unknown} h - a potion of heal wounds {unknown} j - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.6 Transmutations + Level 2.7 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 4% 1 b - Spider Form Tmut/Pois 7% N/A 28% 3 c - Wereblood Tmut 13% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Form Ice/Tmut 12% N/A 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 * Annotations: D:3 2 transporters, dangdung's ghost, amateur OpTm Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. A gnoll comes into view. It is wielding a +0 halberd. You hit the gnoll. You grab the gnoll. You pierce the gnoll, but do no damage. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. You squeeze the gnoll. The gnoll is severely wounded. You constrict the gnoll. The gnoll hits you with a +0 whip. You hit the gnoll but do no damage. You pierce the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll comes into view. It is wielding a +0 club. You see here a +0 whip. You see here a +0 rapier. Your transformation is almost over. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Casting: Wereblood (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. The gnoll completely misses you. You hit the gnoll but do no damage. Your grab misses the gnoll. You pierce the gnoll, but do no damage. You squeeze the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 halberd! You hit the gnoll. You grab the gnoll. You pierce the gnoll. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is heavily wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 halberd! Ouch! That really hurt! You die... .....)#...#### .............. .##..).....### ......###..... . .####.....#... ....##### ..........###### #....... ...............# #######. #........##....#################. ...............g@................ ################################. #. ## You could see a gnoll. Vanquished Creatures A gnoll (D:4) 5 adders 2 dart slugs 2 orcs (D:3) 3 ball pythons (D:1) 2 bats 4 endoplasms A giant cockroach (D:3) 3 goblins A hobgoblin (D:1) A quokka (D:2) 5 frilled lizards 5 kobolds 4 rats 39 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 315 | D:1 | Reached skill level 1 in Ice Magic 315 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 318 | D:1 | Learned a level 2 spell: Wereblood 1015 | D:2 | Reached XP level 3. HP: 12/23 MP: 4/6 1027 | D:2 | Learned a level 3 spell: Spider Form 2687 | D:3 | Reached XP level 4. HP: 24/28 MP: 7/7 2763 | D:3 | Found Lisinid's Assorted Antiques. 2772 | D:3 | Identified the +2 robe of Action {Stlth+} 3067 | D:3 | Found a transporter. 3067 | D:3 | Noticed dangdung's ghost (amateur OpTm) 3068 | D:3 | Noticed a phantom 3073 | D:3 | Found a transporter. 3366 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic, minmay_misc_feat_tiny D:2: layout_basic, hangedman_decor_points D:3: layout_rooms, serial_shops, nicolae_square_shop, gammafunk_ghost_mausoleum D:4: layout_rooms, mainiacjoe_overflow_large_starburst Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.7 Transmutations | 3 | 3.6 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Constrict | 14 | 9 || 23 Kick | 15 | 12 || 27 Dagger | 38 | 24 || 62 Tentacles | 10 | 8 || 18 Punch | 2 | || 2 Cast: Beastly Appendage | 17 | 8 || 25 Wereblood | | 1 || 1 Stab: Sleeping | 4 | 2 || 6 Armor: Skin | 4 | 1 || 5 Dodge: Dodged | 31 | 10 || 41