dangdung Level 1 of the Dungeon (2, 5, D:1) 28 arrows (4, -13, D:1) a +0 club (5, 3, D:1) a +0 whip (6, -2, D:1) 19 sling bullets (7, 12, D:1) a +0 club (10, -16, D:1) a +0 whip (11, 0, D:1) 5 arrows (13, -4, D:1) a +0 flail (25, 4, D:1) a +0 club (28, -14, D:1) a +0 dagger (40, -23, D:1) a +0 dagger (47, -11, D:1) a +0 dagger 2 stones Level 2 of the Dungeon (0, 0, D:2) 18 arrows (0, 32, D:2) a +0 club (6, 43, D:2) a +0 whip (8, 18, D:2) a +0 short sword (11, 34, D:2) a frilled lizard corpse (26, 2, D:2) a +0 dagger a +0 hunting sling 21 stones (30, 31, D:2) a +0 short sword (44, 21, D:2) a staff of conjuration (53, 49, D:2) a rat corpse (skeletalised by now) (54, 14, D:2) the +0 pair of boots of Isith {Will+ MP+9 Slay+5} Slay: It affects your accuracy & damage with ranged weapons and melee (+5). MP: It affects your magic capacity (+9). Will: It increases your willpower. (55, 47, D:2) 22 bolts Level 3 of the Dungeon (0, 0, D:3) a +3 dagger (still there?) a +1 dagger of electrocution (still there?) a goblin corpse (still there?) (2, -21, D:3) a +0 club (2, -1, D:3) a hobgoblin corpse (19, -20, D:3) a frilled lizard corpse