Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 17347378171333100858 18 dangdung the Insei (level 2, -8/18 HPs) Began as an Octopode Transmuter on Mar 23, 2022. Mangled by an ogre ... wielding a +0 giant spiked club (26 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (985 turns). dangdung the Insei (Octopode Transmuter) Turns: 985, Time: 00:01:56 Health: -8/18 AC: 5 Str: 9 XL: 2 Next: 66% Magic: 3/5 EV: 13 Int: 15 God: Gold: 57 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois + Reflect . (no amulet) rElec . Harm . f - ring of poison resistance rCorr . Rampage . g - +4 ring of protection Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 4 poisoned darts Jewellery f - a ring of poison resistance (left tentacle) g - a +4 ring of protection (right tentacle) Scrolls a - 2 scrolls of teleportation {unknown} c - a scroll of vulnerability {unknown} i - a scroll of identify {unknown} Potions b - a potion of lignification {unknown} h - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.6 Transmutations + Level 1.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 c - Wereblood Tmut 9% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You closely miss the frilled lizard. Your grab misses the frilled lizard. The frilled lizard completely misses you. You hit the frilled lizard. You kill the frilled lizard! You closely miss the jackal. You grab the jackal. The jackal is almost dead. You constrict the jackal, but do no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. Memorise Wereblood, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Wereblood Adjust to which letter? c - Wereblood HP restored. You now have 57 gold pieces (gained 4). Found a faded altar of an unknown god. Found a stone staircase leading up. A jackal comes into view. A gnoll comes into view. It is wielding a +0 club. The gnoll moves out of view. An ogre comes into view. It is wielding a +0 giant spiked club. A gnoll and a jackal come into view. The ogre shouts! The jackal barks! You hear a shout! The gnoll shouts! You hear a shout! There is a stone staircase leading up here. You hear a shout! You climb upwards. There is a stone staircase leading down here. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ....# ....# ....############# ................# ................# ....†...........# ................# ................####### ...............h@.#...# #..#.............O#.### #♣♣ ##.############...#.# ♣#.## #..#######.........###♣#.#.♣♣♣♣♣ #........#......####...........# #........#......# #...........♣ #........#......# #..###'###..♣ #........#......####..#.....#..# ##........#......##≈...#.....#... You could see an ogre and a jackal. Vanquished Creatures A dart slug (D:1) 2 ball pythons (D:1) A giant cockroach (D:2) A goblin (D:1) 2 jackals (D:2) 2 kobolds (D:1) 2 quokkas (D:1) A bat (D:1) 2 frilled lizards A rat (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 428 | D:1 | Reached skill level 1 in Ice Magic 428 | D:1 | Reached XP level 2. HP: 8/18 MP: 5/5 905 | D:2 | Learned a level 2 spell: Wereblood 948 | D:2 | Found a faded altar of an unknown god. 981 | D:2 | Noticed an ogre 985 | D:1 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic D:2: layout_basic, dreamdust_ecumenical_altar_statues Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.4 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.6 Action || total -------------------------++------- Melee: Dagger || 36 Unarmed || 9 Tentacles || 11 Constrict || 12 Kick || 2 Cast: Beastly Appendage || 3 Wereblood || 1 Stab: Sleeping || 2 Armor: Skin || 7 Dodge: Dodged || 20