Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13090384469982069599 51 dangdung the Changer (level 3, -3/23 HPs) Began as an Octopode Transmuter on Mar 23, 2022. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:14 (866 turns). dangdung the Changer (Octopode Transmuter) Turns: 866, Time: 00:01:15 Health: -3/23 AC: 1 Str: 9 XL: 3 Next: 83% Magic: 4/6 EV: 13 Int: 17 God: Gold: 54 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -5), appendages (expiring), wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls b - a scroll of identify {unknown} Potions a - a potion of ambrosia {unknown} c - 2 potions of attraction {unknown} d - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.1 Transmutations + Level 2.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your blood is infused with primal strength. The helpless adder fails to defend itself. You hit the adder. Your grab misses the adder. The adder is moderately wounded. The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. Your grab misses the adder. You pierce the adder, but do no damage. The adder is moderately wounded. You feel sick. The adder barely misses you. You barely miss the adder. Your grab misses the adder. You pierce the adder, but do no damage. The adder is moderately wounded. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You hit the adder. You grab the adder. You pierce the adder. You feel a bit better. You kill the adder! You feel sick. You howl as the wereblood boils in your veins! Your transformation is almost over. You feel sick. The endoplasm quivers. You feel sick. The endoplasm hits you. You feel sick. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. You see here a fuming sapphire potion. You hit the endoplasm. You squeeze the endoplasm. The endoplasm is heavily wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The endoplasm freezes you. You are frozen. You die... #.#.......####### #.##.##.# #.#..###..###### #.......# #.#..# #.......# ######|## #....###.#####.### ###.#### ####.....# #.....# #......# #.##### #.....# #†#.##.# #.# #.....# #...##.# #.# #.....# #..###.# #.# #...J@# #.>###.# #.# ####### #......# ##.######## ##.##### #.#.......## ########.# ##.#####...###........# ### #......>######## #†..##### ##### You could see an endoplasm. Vanquished Creatures 3 adders (D:2) A worm (D:2) 2 dart slugs A ball python (D:2) An endoplasm (D:2) 2 hobgoblins 3 jackals (D:1) A kobold (D:1) 2 bats (D:2) A goblin (D:2) 2 rats (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 61 | D:1 | Reached skill level 1 in Ice Magic 61 | D:1 | Reached XP level 2. HP: 3/18 MP: 5/5 64 | D:1 | Learned a level 2 spell: Wereblood 381 | D:1 | You fall into a shaft and drop 1 floor! 445 | D:2 | Reached XP level 3. HP: 20/23 MP: 6/6 866 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic D:2: layout_loops_cross Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.2 Transmutations | 3 | 3.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 41 Constrict || 16 Tentacles || 14 Punch || 2 Kick || 4 Dagger || 5 Cast: Beastly Appendage || 2 Wereblood || 1 Stab: Sleeping || 2 Armor: Skin || 5 Dodge: Dodged || 21