Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 7182717795307009746 95 dangdung the Changer (level 4, -3/28 HPs) Began as an Octopode Transmuter on Mar 25, 2022. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:03:50 (1999 turns). dangdung the Changer (Octopode Transmuter) Turns: 1999, Time: 00:03:51 Health: -3/28 AC: 1 Str: 9 XL: 4 Next: 65% Magic: 7/7 EV: 13 Int: 17 God: Gold: 77 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . j - +0 dagger rCold + . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . e - ring of protection from cold rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: lethally poisoned (-3 -> -27) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 77 gold pieces. Inventory: Hand Weapons j - a +0 dagger (weapon) Jewellery e - a ring of protection from cold (left tentacle) Scrolls a - a scroll of enchant weapon {unknown} c - a scroll of brand weapon {unknown} i - a scroll of identify {unknown} n - a scroll of blinking {unknown} Potions b - a potion of lignification {unknown} d - a potion of berserk rage {unknown} f - a potion of ambrosia {unknown} g - a potion of invisibility {unknown} h - a potion of haste {unknown} l - 3 potions of cancellation {unknown} m - 2 potions of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.6 Transmutations + Level 2.7 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 4% 1 c - Wereblood Tmut 13% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 19% 1 Call Imp Summ 1% N/A 28% 2 Spider Form Tmut/Pois 7% N/A 28% 3 Ice Form Ice/Tmut 12% N/A 45% 4 Mephitic Cloud Conj/Pois/Air 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You throw a boomerang of dispersal. The boomerang of dispersal hits the water moccasin but does no damage. Throw: 4 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (35% to hit) You throw a boomerang of dispersal. The boomerang of dispersal hits the water moccasin. The water moccasin blinks! The water moccasin is lightly wounded. Throw: 3 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 35% to hit) You throw a boomerang of dispersal. The boomerang of dispersal misses the water moccasin. The water moccasin bites you. x2 Throw: 2 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 35% to hit) You throw a boomerang of dispersal. The boomerang of dispersal barely misses the water moccasin. The water moccasin bites you. You are poisoned. The water moccasin poisons you! The water moccasin barely misses you. Throw: boomerang (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (lightly wounded, 35% to hit) You throw a boomerang of dispersal. The boomerang of dispersal hits the water moccasin but does no damage. The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is lightly wounded. You die... ##.≈≈## #.....# #..≈..## #...#≈≈.# #≈.###≈≈## #... #≈≈.# #..# ##..# #.. #.S# #. #.@# ##..# #...# #..## #...# .≈≈.## #≈≈≈..# ##..≈## #≈.≈ You could see a water moccasin. Vanquished Creatures A gnoll (D:1) 3 adders (D:2) A dart slug (D:2) 4 orcs (D:3) 6 ball pythons 3 endoplasms 2 giant cockroaches 2 goblins 3 hobgoblins 9 jackals 2 kobolds A quokka (D:2) 3 bats (D:1) 3 frilled lizards 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 539 | D:1 | Reached skill level 1 in Ice Magic 539 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/5 548 | D:1 | Learned a level 2 spell: Wereblood 856 | D:1 | Reached XP level 3. HP: 9/23 MP: 4/6 1199 | D:2 | Reached XP level 4. HP: 28/28 MP: 5/7 1283 | D:2 | You fall into a shaft and drop 1 floor! 1868 | D:3 | Found a glowing drain. 1891 | Sewer | Entered a sewer 1986 | Sewer | Noticed a water moccasin 1999 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic D:2: layout_basic, basic_altar, grunt_ministairs_1, chequers_serial_rivers_micro_a D:3: layout_loops_ring, portal_sewer_entry_a Sewer: sewer_the_moccasin Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.7 Transmutations | 3 | 3.6 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 58 | 6 || 64 Tentacles | 12 | 8 || 20 Constrict | 15 | 16 || 31 Kick | 7 | 9 || 16 Punch | 4 | || 4 Dagger | | 48 || 48 Throw: Boomerang | | 5 || 5 Cast: Beastly Appendage | 5 | 6 || 11 Wereblood | 2 | 2 || 4 Stab: Sleeping | 4 | 2 || 6 Armor: Skin | 10 | 4 || 14 Dodge: Dodged | 45 | 36 || 81