Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 3239650284597171147 39 dangdung the Insei (level 3, -4/23 HPs) Began as an Octopode Transmuter on Mar 25, 2022. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:29 (1154 turns). dangdung the Insei (Octopode Transmuter) Turns: 1154, Time: 00:02:30 Health: -4/23 AC: 1 Str: 9 XL: 3 Next: 47% Magic: 4/6 EV: 13 Int: 17 God: Gold: 94 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . SeeInvis . g - +3 dagger of the Stork {flame, rElec rF+ rC++ Will-} rCold + + . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec + Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons g - the +3 dagger of the Stork (weapon) {flame, rElec rF+ rC++ Will-} (You found it on level 2 of the Dungeon) It burns those it strikes, dealing additional fire damage. rF: It protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. Will: It decreases your willpower. Scrolls b - a scroll of fear {unknown} c - 2 scrolls of blinking {unknown} f - 2 scrolls of identify {unknown} Potions a - a potion of attraction {unknown} d - a potion of degeneration {unknown} e - 2 potions of haste {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 2% N/A 19% 1 Summon Small Mammal Summ 4% N/A 19% 1 Spider Form Tmut/Pois 6% N/A 30% 3 Call Canine Familiar Summ 1% N/A 50% 3 Summon Guardian Golem Hex/Summ 1% N/A 50% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Alistair's Intoxication Tmut/Pois 4% N/A 96% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Things that are here: a +0 whip; a kobold corpse; a jackal corpse Things that are here: a +0 club; 4 stones You see here an adder corpse. Things that are here: a +0 whip; a kobold corpse; a jackal corpse Things that are here: a +0 dagger; 3 stones Found a whip. b - a scroll labelled LENUMO COEPTY You now have 59 gold pieces (gained 2). Found 6 gold pieces. Found 17 stones. You now have 65 gold pieces (gained 6). Found 20 bolts. You now have 81 gold pieces (gained 16). You now have 94 gold pieces (gained 13). 2 gnolls come into view. Found 21 arrows. There are monsters nearby! A hobgoblin comes into view. The gnoll shouts! You hear a shout! x2 A gnoll comes into view. It is wielding a +0 halberd. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The gnoll closely misses you. The gnoll hits you with a +0 flail! The gnoll hits you with a +0 spear. You barely miss the gnoll. You grab the gnoll. You constrict the gnoll. The gnoll misses you. The gnoll closely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll. You burn the gnoll. Your grab misses the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll closely misses you. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. The gnoll hits you with a +0 spear. You die... ..g..# .... ..... ..... ...##... ##..#..# ###.....### #####.#.#.....# #(......g.##(.### .......gg........ ########@##...... ###....g.#...... . .....(.....#.#.## # #.. .........#.###.)# .#.... ......###..#.#.###..... ...................#. ......####.###.#.#..... . .......###..#..###.##.... ...........###.#.#.# ... You could see 3 gnolls and a hobgoblin. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) 3 endoplasms A giant cockroach (D:1) A hobgoblin (D:1) 3 jackals (D:2) 4 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 5 kobolds 3 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Reached skill level 1 in Ice Magic 192 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 420 | D:1 | Learned a level 2 spell: Wereblood 751 | D:2 | Reached XP level 3. HP: 4/23 MP: 6/6 799 | D:2 | Identified the +3 dagger of the Stork {flame, rElec rF+ | rC++ Will-} 1154 | D:2 | HP: 1/23 [gnoll/+0 flail (5)] 1154 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_basic D:2: layout_rooms, ebering_ecumenical_altar_rust, minmay_heptomino_h4 Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 10 Constrict || 17 Kick || 4 Dagger || 54 Tentacles || 14 Punch || 4 Cast: Beastly Appendage || 2 Wereblood || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 54