Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 507254278251801626 42 dangdung the Insei (level 3, -2/23 HPs) Began as an Octopode Transmuter on Mar 26, 2022. Slain by Terence ... wielding a +3 flail of holy wrath (6 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1749 turns). dangdung the Insei (Octopode Transmuter) Turns: 1749, Time: 00:02:18 Health: -2/23 AC: 1 Str: 9 XL: 3 Next: 56% Magic: 2/6 EV: 13 Int: 17 God: Gold: 101 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls a - a scroll of immolation {unknown} b - 2 scrolls of identify {unknown} g - a scroll of enchant armour {unknown} i - a scroll of fog {unknown} Potions c - a potion of curing {unknown} d - a potion of heal wounds f - a potion of brilliance {unknown} h - a potion of degeneration {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your blood is infused with primal strength. You barely miss Terence. Your grab misses Terence. Your tentacle spike misses Terence. You squeeze Terence, but do no damage. Terence misses you. You hit Terence but do no damage. Your grab misses Terence. You squeeze Terence, but do no damage. Terence hits you with a +3 flail of holy wrath. You barely miss Terence. Your grab misses Terence. Terence closely misses you. You closely miss Terence. You grab Terence. You pierce Terence. Terence is lightly wounded. You constrict Terence, but do no damage. Terence screams, "I want your blood!" Terence hits you with a +3 flail of holy wrath! Ouch! That really hurt! You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence hits you with a +3 flail of holy wrath. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. You pierce Terence. Terence is moderately wounded. Your tentacle spike disappears. You constrict Terence, but do no damage. Terence completely misses you. You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. You squeeze Terence. Terence is heavily wounded. You constrict Terence. Terence hits you with a +3 flail of holy wrath. You die... .............# #........ .............# #........ .............# #........ .................# #.######. ....................# #.##..... ........######.###### #.##..... ........######.########.##..... ............................... .............#@########.##..... .............#@########.##..... .>............B.........###.##. #.#....).........###..##.### ######.#.รท....................# ...........####.......####.##.# ...........# #.......#.....#.### ...........# #.......#.#<....... ######.#..## #.......# ###.#.### You could see Terence and a giant cockroach. Vanquished Creatures 2 adders (D:2) A worm (D:2) 3 endoplasms 3 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 2 kobolds A quokka (D:2) A ball python (D:2) 2 frilled lizards 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 253 | D:1 | Reached skill level 1 in Ice Magic 253 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 256 | D:1 | Learned a level 2 spell: Wereblood 855 | D:2 | Reached XP level 3. HP: 6/23 MP: 4/6 1050 | D:2 | Noticed Sigmund 1479 | D:2 | Noticed Terence 1749 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_rooms D:2: layout_basic, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.0 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 20 Constrict || 14 Tentacles || 16 Dagger || 41 Kick || 9 Punch || 6 Cast: Beastly Appendage || 6 Wereblood || 3 Use: Potion || 1 Stab: Sleeping || 3 Armor: Skin || 4 Dodge: Dodged || 26