dangdung Level 1 of the Dungeon (14, -12, D:1) a +0 club a +0 dagger a +0 dagger (14, -5, D:1) a +0 dagger a +0 short sword (15, -18, D:1) a +0 mace (17, 0, D:1) a +0 pair of gloves (22, 17, D:1) 22 sling bullets (40, 13, D:1) a +0 dagger (42, 5, D:1) a +0 whip (43, -11, D:1) a stone (44, -14, D:1) 22 arrows (44, -8, D:1) a +0 whip (45, 0, D:1) 3 large rocks (46, -16, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) 28 arrows (6, -22, D:2) a +0 club (8, 15, D:2) a +0 ring mail (9, -25, D:2) a +0 ring mail (11, -37, D:2) a +0 short sword (13, -37, D:2) a +0 dagger (23, 9, D:2) a +0 leather armour (25, -33, D:2) a +0 dagger (26, -11, D:2) a +0 dagger 3 boomerangs (27, -11, D:2) a +0 war axe a +0 dagger a +0 robe (27, -7, D:2) a +0 club (27, -2, D:2) a +3 scythe of protection a +0 robe (28, -11, D:2) a +0 flail (30, -11, D:2) a +0 club a boomerang (32, 11, D:2) a +0 short sword (34, -27, D:2) a +0 hand axe (49, 7, D:2) a +0 club (54, -1, D:2) a +0 dagger (56, -16, D:2) a +0 dagger Level 3 of the Dungeon (9, -3, D:3) a +0 dagger (11, -1, D:3) a +0 dagger a +0 robe (18, -6, D:3) a +0 spear (32, 9, D:3) a +0 dagger (34, -11, D:3) a +0 dagger of distortion (36, -5, D:3) a +0 chain mail (39, -22, D:3) 24 arrows (41, -38, D:3) a +0 whip (49, -30, D:3) 23 stones (54, -35, D:3) a +0 short sword (59, -16, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gicleint's Distillery a potion of degeneration (10 gold) a potion of berserk rage (50 gold) a potion of haste (100 gold) a potion of curing (30 gold) a potion of brilliance (40 gold) a potion of berserk rage (50 gold) a potion of mutation (80 gold) (0, 0, D:4) a +0 club (12, 28, D:4) a +0 club (16, 22, D:4) a +1 hand axe of flaming (25, 16, D:4) a +0 mace (26, 13, D:4) a +3 quarterstaff of chaos a +2 cloak of preservation (52, -16, D:4) a +0 chain mail (52, -8, D:4) a +0 ring mail (53, -27, D:4) the +5 dagger of Absolution {freeze, rPois} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. (54, 7, D:4) a +0 dagger (56, -13, D:4) 23 bolts (57, -10, D:4) a +2 dagger of electrocution (59, 16, D:4) a +2 dagger of venom Level 5 of the Dungeon (0, 0, D:5) 16 gold pieces (1, -1, D:5) a scroll of fear (2, -2, D:5) 8 gold pieces (3, 40, D:5) a +0 hand axe (6, -2, D:5) a +0 giant spiked club an ogre corpse (8, 30, D:5) 14 arrows (10, -1, D:5) a +0 leather armour (11, 16, D:5) a +0 club (11, 40, D:5) a +0 mace an orc corpse (skeletalised by now) (22, -3, D:5) 23 stones (28, -8, D:5) a +0 long sword (33, 38, D:5) 19 arrows (35, 15, D:5) 20 stones (36, 7, D:5) 15 stones (37, 31, D:5) a +0 leather armour (41, -5, D:5) a +0 club a +0 club a +0 leather armour a +1 flail of protection (42, -6, D:5) a +0 spear (47, 26, D:5) a staff of fire (48, 44, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 giant spiked club (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) a +0 club (still there?) (0, 7, D:6) a scroll of identify the Ecumenical Temple