Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 54882398696777210 128 dangdung the Changer (level 5, -6/33 HPs) Began as an Octopode Transmuter on Mar 26, 2022. Killed from afar by an orc wizard (9 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:03:01 (1759 turns). dangdung the Changer (Octopode Transmuter) Turns: 1759, Time: 00:03:01 Health: -6/33 AC: 1 Str: 9 XL: 5 Next: 12% Magic: 6/8 EV: 13 Int: 18 God: Gold: 75 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . SeeInvis . g - +1 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: wereblooded (expiring) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons g - a +1 dagger of flaming (weapon) Scrolls a - 2 scrolls of fog {unknown} b - 2 scrolls of teleportation {unknown} d - 2 scrolls of identify {unknown} f - a scroll of summoning {unknown} h - a scroll of vulnerability {unknown} i - a scroll of enchant weapon {unknown} Potions c - a potion of brilliance {unknown} e - a potion of heal wounds {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.8 Transmutations + Level 3.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 c - Wereblood Tmut 15% N/A 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 8% N/A 24% 3 Ice Form Ice/Tmut 14% N/A 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc wizard comes into view. It is wielding a +0 dagger. Something hits you. You hit something. You burn something. You pierce something. Something barely misses you. You hit something but do no damage. Your squeeze misses something. Something barely misses you. You miss something. Your squeeze misses something. Your tentacle spike disappears. Something hits you. An orc comes into view. It is wielding a +0 short sword. You hit something but do no damage. You tentacle-slap something. Something hits you. You closely miss something. Something hits you. You hit something. You burn something. You feel a bit better. Reactivating autopickup. You feel a bit more experienced. The orc wizard points at you and mumbles some strange words. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Your Ice Magic skill increases to level 3! You have reached level 5! You feel clever. Your primal bloodlust is almost over. You hear a shout! The orc wizard misses you. Items here: ))) [ †. You hit the orc wizard but do no damage. You grab the orc wizard. You constrict the orc wizard, but do no damage. The orc wizard closely misses you. You hit the orc wizard. You burn the orc wizard. The orc wizard is moderately wounded. You constrict the orc wizard. The orc wizard hits you but does no damage. You hit the orc wizard but do no damage. The orc wizard is heavily wounded. You constrict the orc wizard, but do no damage. The orc wizard gestures at you while chanting. The magic dart hits you! You die... ### oo. #o# #o######### #@##......# #.##....<.# #.##......# ####.##......# #....##......# #.#####......# ##.## #......# #...######.#### #..........# You could see an orc wizard and 3 orcs. Vanquished Creatures An orc priest (D:3) Terence (D:2) An orc wizard (D:3) A worm (D:2) 3 dart slugs An orc (D:3) 5 bats 5 endoplasms (D:1) 3 goblins A hobgoblin (D:1) 3 kobolds 2 quokkas (D:1) 8 ball pythons 3 frilled lizards 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:1 | Reached skill level 1 in Ice Magic 152 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 302 | D:1 | Learned a level 2 spell: Wereblood 621 | D:1 | Reached XP level 3. HP: 15/23 MP: 2/6 1115 | D:2 | Noticed Terence 1366 | D:2 | Killed Terence 1367 | D:2 | Reached XP level 4. HP: 23/28 MP: 5/7 1756 | D:3 | Reached XP level 5. HP: 3/33 MP: 5/8 1759 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_basic, st_stairs_7 D:2: layout_basic, uniq_terence D:3: layout_loops_cross Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ice Magic | 1 2 3 | 3.1 Transmutations | 3 | 3.8 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 25 | || 25 Tentacles | 19 | 1 || 20 Constrict | 22 | 3 || 25 Punch | 2 | 1 || 3 Kick | 10 | 4 || 14 Dagger | 55 | 18 || 73 Cast: Beastly Appendage | 9 | 2 || 11 Wereblood | 3 | 1 || 4 Stab: Sleeping | 5 | || 5 Armor: Skin | 15 | 1 || 16 Dodge: Dodged | 52 | 8 || 60