Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 1537126020611854839 48 dangdung the Changer (level 3, -1/23 HPs) Began as an Octopode Transmuter on Mar 27, 2022. Slain by an orc priest ... wielding a +0 club (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:55 (1462 turns). dangdung the Changer (Octopode Transmuter) Turns: 1462, Time: 00:01:55 Health: -1/23 AC: 1 Str: 9 XL: 3 Next: 72% Magic: 4/6 EV: 13 Int: 17 God: Gold: 84 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Scrolls d - a scroll of identify {unknown} f - a scroll of silence {unknown} g - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of enchant armour {unknown} Potions b - 2 potions of curing {unknown} c - a potion of flight {unknown} e - a potion of attraction {unknown} i - a potion of lignification {unknown} l - a potion of mutation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.1 Transmutations + Level 2.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You release your grip on the orc. Casting: Beastly Appendage (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The orc barely misses you. You hit the orc. You grab the orc. You pierce the orc. You feel a bit better. You kill the orc! You howl as the wereblood boils in your veins! You see here a +0 club. The orc hits you with a +0 dagger. You barely miss the orc. You grab the orc. You squeeze the orc, but do no damage. You constrict the orc, but do no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc barely misses you. You hit the orc but do no damage. You pierce the orc. The orc is severely wounded. Your transformation is almost over. You constrict the orc, but do no damage. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. You pierce the orc. You feel a bit better. You kill the orc! You howl as the wereblood boils in your veins! You closely miss the orc priest. You grab the orc priest. You pierce the orc priest. The orc priest is lightly wounded. You howl as the wereblood boils in your veins! You constrict the orc priest. The orc priest closely misses you. You hit the orc priest but do no damage. Your tentacle spike misses the orc priest. The orc priest is moderately wounded. You constrict the orc priest. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is heavily wounded. You constrict the orc priest. The orc priest hits you with a +0 club. You die... #.# #.#.# # #.# #...# # #.# #...# # #.# ##...####### #.# ##........#o## #.# ###......oo.. #.# #.....# #.########.##### #......)@oo# ############ You could see an orc priest and an orc. Vanquished Creatures A worm (D:2) A dart slug (D:1) 2 orcs (D:2) 3 ball pythons 2 endoplasms 3 giant cockroaches 2 goblins (D:1) 4 hobgoblins 4 jackals (D:2) 3 kobolds A quokka (D:1) 6 bats A frilled lizard (D:1) 2 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 54 | D:1 | Reached skill level 1 in Ice Magic 54 | D:1 | Reached XP level 2. HP: 8/18 MP: 5/5 600 | D:1 | Reached XP level 3. HP: 23/23 MP: 4/6 1092 | D:2 | Learned a level 2 spell: Wereblood 1462 | D:2 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic, minivault_24 D:2: layout_loops_ring, grunt_ministairs_5 Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.1 Transmutations | 3 | 3.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 11 Dagger || 87 Tentacles || 21 Constrict || 24 Punch || 4 Kick || 29 Cast: Beastly Appendage || 14 Wereblood || 1 Stab: Sleeping || 3 Armor: Skin || 18 Dodge: Dodged || 70