dangdung Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -2, D:1) a +0 whip (6, 18, D:1) 19 stones (12, -4, D:1) 18 sling bullets (13, -19, D:1) 13 stones (29, -18, D:1) a +0 club (36, 22, D:1) a +0 short sword Level 2 of the Dungeon (3, -1, D:2) a rat corpse (skeletalised by now) (8, 4, D:2) a +0 leather armour (11, -7, D:2) a +0 club (23, 7, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, 26, D:2) a +0 dagger a +0 chain mail a +0 club an orc corpse an orc corpse (29, 27, D:2) a +0 hand axe a +0 mace of protection a +0 dagger an orc corpse an orc corpse (31, 15, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (38, 21, D:2) the +0 leather armour of the Postmodern Mystics {Fly Will+ Dex+3 Slay+3} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Fly: It grants you flight. Will: It increases your willpower.