Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 8080468009302739925 44 dangdung the Insei (level 3, 0/23 HPs) Began as an Octopode Transmuter on Mar 27, 2022. Shot with a stone by a goblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (781 turns). dangdung the Insei (Octopode Transmuter) Turns: 781, Time: 00:01:31 Health: 0/23 AC: 1 Str: 9 XL: 3 Next: 60% Magic: 5/6 EV: 13 Int: 17 God: Gold: 88 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . e - +1 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), wereblooded (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 88 gold pieces. Inventory: Hand Weapons e - a +1 dagger of draining (weapon) Missiles f - 3 curare-tipped darts Scrolls a - a scroll of teleportation {unknown} b - a scroll of amnesia {unknown} c - a scroll of enchant weapon {unknown} d - a scroll of immolation {unknown} g - a scroll of identify {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.0 Transmutations + Level 2.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 16% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Spider Form Tmut/Pois 6% N/A 30% 3 Swiftness Air 1% N/A 50% 3 Ice Form Ice/Tmut 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Your blood is infused with primal strength. The goblin shoots a stone. The stone hits you. The endoplasm enters a dispersal trap! The endoplasm blinks! The goblin blinks! x2 You blink. Casting: Wereblood (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You hit the goblin. Your grab misses the goblin. Your tentacle spike misses the goblin. The goblin is moderately wounded. The goblin unwields a +0 hunting sling. The goblin wields a +0 club. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the goblin. Your grab misses the goblin. You pierce the goblin. You feel a bit better. You kill the goblin! You hit the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The endoplasm barely misses you. You hit the endoplasm. You feel a bit better. You kill the endoplasm! You howl as the wereblood boils in your veins! The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Items here: ( )) †. The goblin shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * You howl as the wereblood boils in your veins! You howl as the wereblood boils in your veins! Your transformation is almost over. Your primal bloodlust is almost over. There is an escape hatch in the floor here. The goblin shoots a stone. The stone hits you. You die... #........# #..._....# #........# #.†<.....# #........###### #........#....# #........#....# #....)...#....# #........#@...# ####.....'....# #......##....# #......##....# #............# ######### #####.......######....§... #.......g.)..'g...§... #......#######..^..... #......# #.....(.. You could see a goblin. Vanquished Creatures An adder (D:2) 2 bats (D:1) 4 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 2 ball pythons 4 frilled lizards 3 kobolds 4 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 157 | D:1 | Found Miuromm's Antique Weapon Boutique. 194 | D:1 | Reached skill level 1 in Ice Magic 194 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 313 | D:1 | Learned a level 2 spell: Wereblood 619 | D:1 | Reached XP level 3. HP: 19/22 MP: 4/6 691 | D:2 | Found a faded altar of an unknown god. 781 | D:2 | Shot with a stone by a goblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_rooms, serial_shops, shop D:2: layout_basic, ebering_ecumenical_altar_abandoned, basic_altar Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.1 Transmutations | 3 | 3.0 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 17 Tentacles || 10 Constrict || 11 Kick || 8 Dagger || 32 Punch || 1 Cast: Beastly Appendage || 6 Wereblood || 2 Stab: Sleeping || 2 Armor: Skin || 3 Dodge: Dodged || 38