dangdung Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (10, 23, D:1) a +0 dagger (14, 26, D:1) a +0 club (15, 4, D:1) a +0 club (24, 42, D:1) a +0 club (28, -3, D:1) a +0 pair of boots (29, 22, D:1) a +0 short sword (31, 16, D:1) a +0 club (33, 29, D:1) a +0 short sword (43, 8, D:1) a +0 dagger (44, 6, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) 20 stones (13, -8, D:2) a +0 short sword of flaming (23, 28, D:2) a +0 club (26, 6, D:2) a +0 short sword 4 stones (29, 8, D:2) a +0 club 5 stones (32, -7, D:2) a +0 leather armour (34, 16, D:2) 5 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 giant spiked club (1, 1, D:3) a +0 club (23, 10, D:3) the +4 war axe "Jeir" {venom, *Corrode rN+ Dex+4} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (24, 11, D:3) a +0 flail (37, 1, D:3) a +0 barding (43, -7, D:3) 23 arrows (44, 21, D:3) 14 stones Level 4 of the Dungeon (4, 0, D:4) a +0 robe (25, 30, D:4) a +0 ring mail (35, 12, D:4) a +0 flail (35, 14, D:4) a +0 ring mail (44, 10, D:4) 11 stones (47, 10, D:4) 25 stones (56, 18, D:4) a +0 dagger a +2 robe of fire resistance (56, 19, D:4) a +0 club (56, 20, D:4) a +0 whip a +2 leather armour of poison resistance (57, 18, D:4) a +0 hand axe a +0 leather armour