Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 632170408145256133 56 dangdung the Changer (level 3, -5/23 HPs) Began as an Octopode Transmuter on Mar 30, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 3 of the Dungeon. The game lasted 00:03:03 (2701 turns). dangdung the Changer (Octopode Transmuter) Turns: 2701, Time: 00:03:04 Health: -5/23 AC: 1 Str: 9 XL: 3 Next: 97% Magic: 13/15 EV: 13 Int: 17 God: Gold: 35 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . d - +2 short sword (speed) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . k - ring of magical power rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons d - a +2 short sword of speed (weapon) Missiles b - 4 datura-tipped darts Jewellery k - a ring of magical power (left tentacle) Scrolls g - a scroll of noise {unknown} i - a scroll of identify {unknown} j - a scroll of silence {unknown} m - a scroll of enchant weapon {unknown} Potions a - a potion of ambrosia {unknown} c - a potion of mutation {unknown} e - 2 potions of lignification {unknown} f - a potion of brilliance {unknown} h - 2 potions of curing {unknown} l - a potion of resistance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.2 Transmutations + Level 2.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Gell's Gravitas Tloc 1% N/A 50% 3 Lesser Beckoning Tloc 1% N/A 50% 3 Teleport Other Tloc 1% N/A 50% 3 Ice Form Ice/Tmut 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Wereblood (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. An orc comes into view. It is wielding a +0 hand axe. The orc barely misses you. There is an open door here. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You hit the orc. You grab the orc. You pierce the orc. The orc is heavily wounded. You constrict the orc, but do no damage. The orc hits you with a +0 hand axe. You hit the orc. You pierce the orc. You feel a bit better. You kill the orc! You hit the orc. You grab the orc. Your tentacle spike misses the orc. You tentacle-slap the orc. The orc is severely wounded. You constrict the orc. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! You hit the orc but do no damage. You pierce the orc, but do no damage. You constrict the orc. You completely miss the orc. The orc is lightly wounded. You constrict the orc. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc closely misses you. You release your grip on the orc. There is an open door here. You howl as the wereblood boils in your veins! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the orc. Your grab misses the orc. You pierce the orc. You squeeze the orc. You feel a bit better. You kill the orc! The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ..........# ####### ..........#####...... .>.......'...'...... # ###.....#####...... #.#####.....# ####### #...........# #.........#.# #......####.#### +.....@ooo...... #......#........ #......#........ #......#........ #......#........ #......#........ #......#........ #..(...######### You could see an orc priest and 2 orcs. Vanquished Creatures An adder (D:2) A dart slug (D:2) 2 orcs (D:3) 5 ball pythons (D:1) 6 endoplasms A giant cockroach (D:1) 6 goblins 3 hobgoblins A quokka (D:2) 3 bats (D:1) 2 frilled lizards (D:2) 5 kobolds 7 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 541 | D:1 | Reached skill level 1 in Ice Magic 541 | D:1 | Reached XP level 2. HP: 15/18 MP: 5/5 544 | D:1 | Learned a level 2 spell: Wereblood 1143 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1591 | D:2 | Found a burning altar of Makhleb. 2701 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_bigger_balls, layout_loops_ring, grunt_decor_clamped D:2: layout_basic, basic_altar D:3: layout_basic, fedhas_altar_1, uniq_grinder Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.2 Transmutations | 3 | 3.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Short sword || 78 Constrict || 16 Unarmed || 3 Tentacles || 9 Punch || 5 Kick || 5 Cast: Beastly Appendage || 3 Wereblood || 2 Stab: Sleeping || 11 Armor: Skin || 4 Dodge: Dodged || 30