Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 5093176527115978748 13 dangdung the Insei (level 2, 0/18 HPs) Began as an Octopode Transmuter on Mar 30, 2022. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (689 turns). dangdung the Insei (Octopode Transmuter) Turns: 689, Time: 00:00:58 Health: 0/18 AC: 1 Str: 9 XL: 2 Next: 37% Magic: 3/5 EV: 13 Int: 15 God: Gold: 4 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: wereblooded A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 6 poisoned darts Scrolls a - a scroll of vulnerability {unknown} c - a scroll of fog {unknown} Potions e - 2 potions of ambrosia {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 2.5 Transmutations + Level 1.2 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 18% N/A 8% 1 c - Wereblood Tmut 9% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 5% N/A 36% 3 Ice Form Ice/Tmut 7% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Wereblood Adjust to which letter? c - Wereblood Your tentacle spike disappears. A jackal comes into view. A jackal comes into view. Found 23 bolts. The jackal barks! You hear a shout! Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. The jackal barks! The jackal bites you. You hit the jackal. Your grab misses the jackal. The jackal is moderately wounded. A gnoll comes into view. It is wielding a +0 club. The jackal misses you. The jackal bites you. You closely miss the jackal. Your grab misses the jackal. Your squeeze misses the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You closely miss the jackal. You grab the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you. x2 The jackal closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. Your squeeze misses the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal barely misses you. The jackal bites you. You hit the jackal but do no damage. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ## # . #. . ##.#. .....#+########### ##...............# .................####### (..g..h@..)............. ......h......)...# ### ......#......#†..# ......#......#...# ..... ##....##...# ### ..... #....##..## #.. #### ##..##...# ###.# #..##...# #...# ####....# #.### You could see a gnoll and 2 jackals. Vanquished Creatures A bat (D:1) 3 endoplasms (D:1) A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) A ball python (D:1) 2 rats (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 343 | D:1 | Found a faded altar of an unknown god. 524 | D:1 | Reached skill level 1 in Ice Magic 524 | D:1 | Reached XP level 2. HP: 10/18 MP: 5/5 679 | D:1 | Learned a level 2 spell: Wereblood 689 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_maze, layout_basic, basic_ecumenical_altar, minmay_misc_feat_x Skill XL: | 1 | ---------------+----+----- Ice Magic | 1 | 1.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Transmutations | | 2.5 Action || total -------------------------++------- Melee: Dagger || 25 Constrict || 7 Tentacles || 5 Kick || 4 Punch || 1 Cast: Beastly Appendage || 2 Wereblood || 1 Stab: Sleeping || 3 Armor: Skin || 2 Dodge: Dodged || 13