Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 12395815272216178543 40 dangdung the Insei (level 3, -3/23 HPs) Began as an Octopode Transmuter on Mar 31, 2022. Slain by Terence ... wielding a +0 mace (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:48 (1241 turns). dangdung the Insei (Octopode Transmuter) Turns: 1241, Time: 00:01:49 Health: -3/23 AC: 1 Str: 9 XL: 3 Next: 50% Magic: 4/6 EV: 13 Int: 17 God: Gold: 94 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Scrolls b - a scroll of immolation {unknown} d - a scroll of acquirement {unknown} Potions a - 2 potions of lignification {unknown} c - a potion of attraction {unknown} f - a potion of curing {unknown} Skills: + Level 1.6 Fighting + Level 2.4 Dodging + Level 3.3 Unarmed Combat + Level 2.3 Spellcasting + Level 2.4 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 7% 1 c - Wereblood Tmut 10% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 6% N/A 34% 3 Ice Form Ice/Tmut 6% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence hits you with a +0 mace. You hit Terence but do no damage. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace. You hit Terence but do no damage. You pierce Terence, but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace. You hit Terence but do no damage. You pierce Terence. Terence is moderately wounded. You constrict Terence. Terence hits you with a +0 mace. You hit Terence but do no damage. You pierce Terence, but do no damage. Terence is heavily wounded. You constrict Terence. Terence barely misses you. You hit Terence but do no damage. You pierce Terence, but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You hit Terence. Terence is heavily wounded. You constrict Terence. Terence barely misses you. You hit Terence. You pierce Terence, but do no damage. Terence is severely wounded. Your transformation is almost over. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence barely misses you. You completely miss Terence. You squeeze Terence, but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +0 mace. You die... ################ #..............##### #####................... ........................ ....<................... .....#.................. ....>............@...... .>..........†...@.(..... ........#....#.........( ..##....#.....)..#.##... ..##....#....#...#... . ........###......# .## ........# #.......... ........# #......##... ..>....####....... ..# #.#.............### . You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 4 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) 3 goblins 5 hobgoblins (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) 4 frilled lizards A kobold (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 212 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 220 | D:1 | Learned a level 2 spell: Wereblood 1011 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/6 1224 | D:2 | Noticed Terence 1237 | D:2 | HP: 1/23 [Terence/+0 mace (1)] 1241 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_cross D:2: kb_forest_paths, layout_basic, hellmonk_ecumenical_altar_leap_of_faith, minivault_23, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 24 Constrict || 17 Tentacles || 14 Dagger || 40 Kick || 10 Cast: Beastly Appendage || 4 Wereblood || 4 Stab: Sleeping || 5 Armor: Skin || 6 Dodge: Dodged || 36