Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 3337748925432666501 254 dangdung the Changer (level 6, -2/45 HPs) Began as an Octopode Transmuter on Mar 31, 2022. Slain by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 4 of the Dungeon. The game lasted 00:08:04 (4373 turns). dangdung the Changer (Octopode Transmuter) Turns: 4373, Time: 00:08:04 Health: -2/45 AC: 6 Str: 9 XL: 6 Next: 14% Magic: 3/9 EV: 10 Int: 17 God: Gold: 102 SH: 0 Dex: 13 Spells: 2/9 levels left rFire x . . SeeInvis + - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . g - ring of see invisible rCorr . Rampage . m - +4 ring of slaying Will ..... (no ring) Stlth +......... (no ring) HPRegen 0.15/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: ice-form, wereblooded A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were on level 4 of the Dungeon. You were a creature of crystalline ice. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 102 gold pieces. Inventory: Hand Weapons e - a +0 dagger (melded) Jewellery g - a ring of see invisible (left front paw) m - a +4 ring of slaying (right front paw) Wands i - a wand of charming (5) o - a wand of digging (4) Scrolls a - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} k - 11 scrolls of noise l - a scroll of vulnerability {unknown} p - a scroll of magic mapping {unknown} r - a scroll of teleportation {unknown} t - 2 scrolls of blinking {unknown} u - a scroll of summoning {unknown} w - a scroll of brand weapon {unknown} Potions b - 3 potions of curing {unknown} c - 3 potions of brilliance {unknown} f - 3 potions of heal wounds {unknown} h - 2 potions of mutation {unknown} j - 2 potions of haste {unknown} n - 2 potions of lignification {unknown} q - 7 potions of degeneration s - a potion of attraction {unknown} v - a potion of invisibility {unknown} x - a potion of magic {unknown} Skills: + Level 1.5 Fighting - Level 2.0 Dodging + Level 3.2 Unarmed Combat + Level 2.2 Spellcasting - Level 4.0 Transmutations - Level 4.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 30% N/A 3% 1 c - Wereblood Tmut 15% N/A 5% 2 d - Ice Form Ice/Tmut 15% N/A 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 4% 1d3 19% 1 Call Imp Summ 1% N/A 28% 2 Spider Form Tmut/Pois 8% N/A 26% 3 Mephitic Cloud Conj/Pois/Air 1% N/A 50% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Shops: D:1 = Annotations: D:4 exclusion: door Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History Memorise Ice Form, consuming 4 spell levels and leaving 2? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'b'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Ice Form Adjust to which letter? d - Ice Form Casting: Wereblood (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ice Form. You are very lightly contaminated with residual magic. You shiver with cold! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. Casting: Ice Form (extremely dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a creature of crystalline ice. Your +0 dagger melds into your body. Casting: Ice Form (quite dangerous; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You climb upwards. Level annotation: exclusion: door The ogre hits you with a +0 giant spiked club! There is a stone staircase leading down here. You hit the ogre. You freeze the ogre. The ogre is lightly wounded. The ogre hits you with a +0 giant spiked club! You hit the ogre. You freeze the ogre. The ogre is moderately wounded. You hit the ogre. You freeze the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.# #......# ###.###.##.#.# ........##.#.# #.....####O#.# ##...#####.#.# ##....O...#.# #.########O# #.# #.######## #O# #.#..YO..# ... #...####.# #...$O## ###.### .......## ##....# # ....[...####...#.##.#### ........+............... ........####...#.##.### .......# ##.......# #.....# ####<#### You could see an ogre. Vanquished Creatures 2 human zombies (Ossuary) 5 mummies (Ossuary) 3 adders (D:2) 2 adder skeletons (D:4) 3 dart slugs 3 worms (D:2) 5 bats 5 endoplasms A giant cockroach (D:2) 13 hobgoblins 10 jackals 4 quokkas 6 ball pythons 2 frilled lizards (D:2) 5 goblins A goblin zombie (Ossuary) 3 hobgoblin zombies (Ossuary) 6 kobolds A kobold zombie (Ossuary) An orc zombie (Ossuary) 2 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 264 | D:1 | Reached skill level 1 in Ice Magic 264 | D:1 | Reached XP level 2. HP: 11/18 MP: 5/5 268 | D:1 | Learned a level 2 spell: Wereblood 653 | D:1 | Found Ceuqotog's Jewellery Shop. 693 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1494 | D:2 | Reached XP level 4. HP: 20/28 MP: 2/7 3492 | D:4 | Reached XP level 5. HP: 33/33 MP: 4/8 3544 | D:4 | Noticed an ogre 3575 | D:4 | Found a sand-covered staircase. 3580 | Ossuary | Entered an ossuary 4069 | Ossuary | Reached XP level 6. HP: 22/38 MP: 6/9 4284 | D:5 | Entered Level 5 of the Dungeon 4290 | D:5 | Learned a level 4 spell: Ice Form 4373 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_henge, layout_basic, serial_shops, nicolae_shop_window_shopping, serial_bayou_ford_a, minmay_pentomino_t4 D:2: layout_basic D:3: layout_basic, chequers_serial_rivers_large_b D:4: layout_loops_corners, enter_ossuary_2, kennysheep_opposing_triangles D:5: layout_loops_corners, temple_green, serial_glass, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ice Magic | 1 2 3 4 | 4.0 Transmutations | 3 4 | 4.0 Fighting | | 1.5 Dodging | | 2.0 Unarmed Combat | | 3.2 Spellcasting | | 2.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 59 | 3 || 62 Constrict | 28 | 30 || 58 Tentacles | 19 | 22 || 41 Kick | 18 | 25 || 43 Punch | 4 | 4 || 8 Dagger | 39 | 108 || 147 Cast: Beastly Appendage | 8 | 11 || 19 Wereblood | 5 | 9 || 14 Ice Form | | 1 || 1 Stab: Sleeping | 5 | 10 || 15 Armor: Skin | 9 | 4 || 13 Dodge: Dodged | 62 | 42 || 104