Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 7481382204562566855 46 dangdung the Changer (level 3, -13/23 HPs) Began as an Octopode Transmuter on Apr 1, 2022. Mangled by a gnoll ... wielding a +0 flail (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:25 (1008 turns). dangdung the Changer (Octopode Transmuter) Turns: 1008, Time: 00:01:25 Health: -13/23 AC: 1 Str: 9 XL: 3 Next: 68% Magic: 4/6 EV: 13 Int: 17 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring), wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 2 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Scrolls a - 2 scrolls of identify {unknown} c - a scroll of vulnerability {unknown} d - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.1 Transmutations + Level 2.1 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 5% N/A 16% 2 Foxfire Conj/Fire 4% 2x1d4 19% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Spider Form Tmut/Pois 6% N/A 30% 3 Conjure Flame Conj/Fire 1% 6-21 50% 3 Inner Flame Hex/Fire 1% N/A 50% 3 Swiftness Air 1% N/A 50% 3 Ice Form Ice/Tmut 10% N/A 54% 4 Flame Wave Conj/Fire 1% 2d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The gnoll closely misses you. The gnoll misses you. You hit the gnoll but do no damage. You grab the gnoll. You pierce the gnoll, but do no damage. The gnoll is almost dead. You constrict the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear. Your Transmutations skill increases to level 3! The gnoll hits you with a +0 spear! You see here a +0 flail. You hit the gnoll. Your grab misses the gnoll. You pierce the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You closely miss the gnoll. Your grab misses the gnoll. You tentacle-slap the gnoll, but do no damage. The gnoll is moderately wounded. You howl as the wereblood boils in your veins! Your transformation is almost over. The gnoll misses you. You hit the gnoll but do no damage. You grab the gnoll. You pierce the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 spear. You hit the gnoll. You pierce the gnoll. You feel a bit better. You kill the gnoll! You howl as the wereblood boils in your veins! Your Ice Magic skill increases to level 2! You completely miss the gnoll. Your grab misses the gnoll. Your tentacle spike misses the gnoll. Your squeeze misses the gnoll. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. Your grab misses the gnoll. The gnoll is lightly wounded. The gnoll misses you. You hit the gnoll. You grab the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... ### #.. #.# #.# #.# #@# #g# #.# ##.## #...# #.<.# #.#....g.r #. ....g.. #. .###### You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 2 jackals (D:1) 3 kobolds (D:1) 3 ball pythons (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 327 | D:1 | Reached skill level 1 in Ice Magic 327 | D:1 | Reached XP level 2. HP: 12/18 MP: 3/5 341 | D:1 | Learned a level 2 spell: Wereblood 776 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 938 | D:1 | Found a faded altar of an unknown god. 1008 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms, shapermc_ecumenical_altar_mp_highgroup D:2: layout_basic, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_window, aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_window_corner, aquarium_window_3, aquarium_view_4, aquarium_balcony_3a, chequers_serial_rivers_small_b Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.1 Transmutations | 3 | 3.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 60 Constrict || 21 Tentacles || 12 Unarmed || 4 Kick || 15 Punch || 4 Cast: Beastly Appendage || 6 Wereblood || 4 Armor: Skin || 8 Dodge: Dodged || 48