Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 4800419170727726425 56 dangdung the Changer (level 3, 0/23 HPs) Began as an Octopode Transmuter on Apr 1, 2022. Was an Initiate of Okawaru. Slain by a water moccasin zombie (3 damage) ... on level 5 of the Dungeon. The game lasted 00:02:11 (1384 turns). dangdung the Changer (Octopode Transmuter) Turns: 1384, Time: 00:02:11 Health: 0/23 AC: 5 Str: 9 XL: 3 Next: 97% Magic: 6/6 EV: 13 Int: 17 God: Okawaru [......] Gold: 67 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . d - +4 ring of protection rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation, Renounce Religion You were on level 5 of the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. One of your tentacles had grown a beastly spike. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Jewellery d - a +4 ring of protection (left tentacle) Scrolls b - a scroll of blinking {unknown} c - a scroll of identify {unknown} e - a scroll of immolation {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.2 Transmutations + Level 2.3 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 c - Wereblood Tmut 12% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 30% 3 Ice Form Ice/Tmut 11% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Elyvilon Hepliaklqana Makhleb Nemelex Xobeh Okawaru Vehumet Wu Jian The Shining One Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. You hit the water moccasin zombie. You grab the water moccasin zombie. The water moccasin zombie is lightly damaged. You constrict the water moccasin zombie. The water moccasin zombie barely misses you. The water moccasin zombie bites you. You hit the water moccasin zombie. You pierce the water moccasin zombie. The water moccasin zombie is moderately damaged. Your transformation is almost over. You constrict the water moccasin zombie. The water moccasin zombie bites you. You hit the water moccasin zombie. You pierce the water moccasin zombie, but do no damage. The water moccasin zombie is moderately damaged. You constrict the water moccasin zombie. The water moccasin zombie barely misses you. You hit the water moccasin zombie. You squeeze the water moccasin zombie. The water moccasin zombie is heavily damaged. You constrict the water moccasin zombie. The water moccasin zombie misses you. You hit the water moccasin zombie. Your tentacle spike misses the water moccasin zombie. The water moccasin zombie is severely damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie but do no damage. Your tentacle spike misses the water moccasin zombie. The water moccasin zombie is severely damaged. You constrict the water moccasin zombie. The water moccasin zombie bites you but does no damage. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin zombie. You pierce the water moccasin zombie. You squeeze the water moccasin zombie. The water moccasin zombie is almost destroyed. You constrict the water moccasin zombie. The water moccasin zombie bites you. You die... #.....# #.##.## ##.##.# #..#..# ##.##)## ....# #..#..# .######...#. #.##.## .........##.##.##.### #...... #..Z@.#....# #.....############.# #.............# #.# #.##.>........... #.# #.....<.......#######.### ######......§...........# ......#..§..#########.# #####.#..§..# #.# #...........# #.# You could see a water moccasin zombie. Vanquished Creatures A centaur skeleton (D:5) An adder (D:4) 2 endoplasms (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:2) A kobold (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 364 | D:1 | Reached skill level 1 in Ice Magic 364 | D:1 | Reached XP level 2. HP: 11/18 MP: 3/5 375 | D:1 | Learned a level 2 spell: Wereblood 1074 | D:2 | Found a faded altar of an unknown god. 1138 | D:2 | You fall into a shaft and drop 2 floors! 1165 | D:4 | Noticed a scorpion 1196 | D:4 | Reached XP level 3. HP: 22/23 MP: 4/6 1204 | D:5 | Entered Level 5 of the Dungeon 1204 | D:5 | Found a staircase to the Ecumenical Temple. 1211 | Temple | Entered the Ecumenical Temple 1224 | Temple | Became a worshipper of Warmaster Okawaru 1384 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_f, layout_basic D:2: layout_loops_ring, ebering_ecumenical_altar_box D:4: layout_gridville, uniq_blork_the_orc D:5: minmay_angry_zag, layout_basic, minmay_temple_entry_purple_smoke, uniq_edmund Temple: nicolae_temple_the_god_donut Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.3 Transmutations | 3 | 3.2 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 54 Kick || 11 Constrict || 14 Tentacles || 11 Unarmed || 2 Cast: Beastly Appendage || 8 Wereblood || 1 Stab: Sleeping || 5 Armor: Skin || 6 Dodge: Dodged || 39