Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 15816185111139578044 48 dangdung the Changer (level 3, -6/23 HPs) Began as an Octopode Transmuter on Apr 4, 2022. Mangled by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:50 (2648 turns). dangdung the Changer (Octopode Transmuter) Turns: 2648, Time: 00:02:51 Health: -6/23 AC: 1 Str: 9 XL: 3 Next: 72% Magic: 6/6 EV: 13 Int: 17 God: Gold: 91 SH: 0 Dex: 12 Spells: 5/6 levels left rFire . . . SeeInvis . b - +1 dagger (flame) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were on level 3 of the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +1 dagger of flaming (weapon) k - a +1 dagger of speed Missiles j - 6 poisoned darts Scrolls c - a scroll of blinking {unknown} d - 3 scrolls of identify {unknown} e - a scroll of magic mapping {unknown} f - a scroll of fear {unknown} h - a scroll of holy word {unknown} Potions g - a potion of curing {unknown} i - a potion of brilliance {unknown} Skills: - Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat - Level 2.0 Spellcasting + Level 3.1 Transmutations + Level 2.1 Ice Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 24% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 12% N/A 9% 2 Ensorcelled Hibernation Hex/Ice 10% N/A 19% 2 Spider Form Tmut/Pois 7% N/A 30% 3 Call Canine Familiar Summ 1% N/A 50% 3 Portal Projectile Hex/Tloc 2% N/A 50% 3 Ice Form Ice/Tmut 10% N/A 54% 4 Anguish Hex/Necr 0% N/A 88% 4 Leda's Liquefaction Hex/Erth 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal closely misses you. You hit the jackal. You burn the jackal. Your tentacle spike misses the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal bites you but does no damage. You hit the jackal but do no damage. You grab the jackal. Your tentacle spike misses the jackal. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. You constrict the jackal, but do no damage. The jackal closely misses you. x2 You barely miss the jackal. The jackal is severely wounded. You constrict the jackal. The jackal barely misses you. You hit the jackal. You burn the jackal. You kill the jackal! You closely miss the jackal. You grab the jackal. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. You constrict the jackal. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. You constrict the jackal. The jackal barely misses you. You hit the jackal. You burn the jackal. You kill the jackal! You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll. The gnoll is moderately wounded. You constrict the gnoll, but do no damage. The gnoll barely misses you. The gnoll hits you from afar with a +0 spear! You die... #.# #....####...#..#. ########..### #..####.#. .........######.###.#.#. ########............#.#. #.# #..##....#####.#. #.# #####.#### #.#. #.# ###...# #.#. #####.####gg.### ##.#. #........@#### #..#. #...#.....# ##.<#. #...#.....# #>.... #...#)....# #..... ######.#### ##.### #.# #.# #.# #.# #.# #######.### ### #.....#.#.. You could see 2 gnolls. Vanquished Creatures A dart slug (D:2) An orc (D:3) 3 ball pythons 7 endoplasms 2 giant cockroaches (D:1) 2 goblins (D:1) A hobgoblin (D:1) 4 jackals (D:3) A quokka (D:3) 9 bats 2 frilled lizards 3 kobolds 3 rats (D:1) 39 creatures vanquished. Vanquished Creatures (others) A frilled lizard (D:2) 1 creature vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dangdung the Octopode Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 254 | D:1 | Found Diumpint's Antique Weapon Shop. 527 | D:1 | Reached skill level 1 in Ice Magic 527 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 703 | D:1 | Found a faded altar of an unknown god. 1602 | D:2 | Reached XP level 3. HP: 17/23 MP: 6/6 2644 | D:3 | HP: 1/23 [jackal (3)] 2648 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_chamrin_arrival_tetris, layout_basic, serial_shops, shop, ebering_ecumenical_altar_ruins D:2: layout_basic D:3: lemuel_castle_with_subvaults [lemuel_castle_interior_carwin_3], layout_rooms, serial_shops, nicolae_shop_stone, serial_co_window_serial, co_window_paths_b, co_window_cross_1, co_window_cross_1, co_window_cross_1, co_window_corner_a, co_window_unsneaky_path_e, co_window_corner_ca, co_window_cross_2, co_window_4corner_b, co_window_paths_d, minmay_strange_pillars Skill XL: | 1 2 3 | ---------------+----------+----- Ice Magic | 1 2 | 2.1 Transmutations | 3 | 3.1 Fighting | | 1.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Dagger || 94 Unarmed || 3 Constrict || 16 Tentacles || 13 Punch || 4 Kick || 1 Cast: Beastly Appendage || 1 Stab: Sleeping || 4 Armor: Skin || 15 Dodge: Dodged || 84