danmikkh Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 11, D:1) a +0 spear (0, 37, D:1) 3 atropa-tipped darts (8, 9, D:1) a +0 ring mail (12, 0, D:1) a +0 kite shield (22, 34, D:1) a +1 dagger (25, 6, D:1) 3 poisoned darts (27, 31, D:1) a +0 leather armour (30, 27, D:1) a +0 mace (31, 30, D:1) a +0 club (32, 28, D:1) a +0 dagger a +0 hand axe (33, 27, D:1) a +0 club (36, 11, D:1) a +0 dagger (38, 15, D:1) a +0 club (40, 12, D:1) a stone (45, 10, D:1) a +0 spear (50, 7, D:1) a +2 ring mail of poison resistance (51, 11, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (1, 22, D:2) a +0 scale mail (3, 6, D:2) 5 boomerangs (10, 11, D:2) a +0 robe (10, 17, D:2) a +0 sling (16, 16, D:2) a +0 club (23, 6, D:2) a +0 sling (32, 1, D:2) a +0 short sword (33, 10, D:2) a book of Geomancy (34, -3, D:2) a +0 robe (34, 19, D:2) a +0 leather armour (36, 15, D:2) a +0 chain mail (38, 28, D:2) a +0 dagger (43, 21, D:2) a +0 dagger (44, 24, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -17, D:3) a +0 rapier of speed (2, -18, D:3) the +3 leather armour "Jaosypei" {Rampage rN+ Int-4} Int: It affects your intelligence (-4). rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (3, -26, D:3) a +0 club (14, 25, D:3) a +0 dagger (16, 25, D:3) a +0 club (17, -10, D:3) 9 stones (18, -7, D:3) a +0 chain mail (19, 9, D:3) 3 stones (29, 8, D:3) a +0 hand axe (32, 11, D:3) a +0 robe (37, 18, D:3) the +5 scale mail of the Gate {Int+7} Int: It affects your intelligence (+7). (60, -19, D:3) a +0 dagger Level 4 of the Dungeon (3, -20, D:4) a +0 short sword (10, 21, D:4) a +0 leather armour (14, -33, D:4) a +0 whip (17, 5, D:4) a +0 club (17, 9, D:4) a +0 short sword 4 stones (22, -31, D:4) a +0 robe a +2 dagger of protection (29, 0, D:4) a +0 war axe a scroll of noise (30, 14, D:4) a +0 dagger (31, -29, D:4) a +0 mace (33, 2, D:4) 4 stones (33, 13, D:4) a +0 mace (34, 13, D:4) a +0 short sword a +0 dagger a +0 ring mail (34, 14, D:4) a +0 mace a boomerang (38, -28, D:4) a +0 club (43, -30, D:4) a +0 hand axe (47, -33, D:4) a +0 dagger (47, -16, D:4) a +0 club (52, -22, D:4) a +0 chain mail (57, -24, D:4) a +0 trident Level 5 of the Dungeon (5, 3, D:5) a +0 robe (27, 32, D:5) a +0 robe (29, 15, D:5) a +0 mace (48, 6, D:5) a +0 whip (49, 31, D:5) a +0 chain mail (67, -6, D:5) a +0 dagger a +0 robe a +0 flail a +0 scale mail (67, -3, D:5) a +0 hand axe a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) an iguana corpse (1, 0, D:6) a +0 dagger of venom (still there?) 4 poisoned darts (still there?) (2, -2, D:6) 6 gold pieces (7, -5, D:6) a scroll of teleportation (7, -1, D:6) a wand of charming (8) (8, -2, D:6) a +0 shortbow (13, -23, D:6) the +0 ring mail of the Stonemason {Harm rCorr MP+9} MP: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (13, -9, D:6) 14 gold pieces (29, -21, D:6) 5 poisoned darts the Ecumenical Temple