danmikkh Level 1 of the Dungeon (5, -8, D:1) 5 stones (7, 0, D:1) a +0 club (8, -18, D:1) a +0 robe (8, -14, D:1) a +0 leather armour (8, -13, D:1) a +0 club (10, 33, D:1) a +0 dagger (14, 23, D:1) a +0 hand axe (15, 29, D:1) a +0 club (16, 27, D:1) a +0 dagger a stone (18, 20, D:1) a +0 robe (22, -15, D:1) 5 poisoned darts (33, 11, D:1) a +0 sling (36, 18, D:1) 9 stones (42, 1, D:1) a +0 ring mail (43, 16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 curare-tipped darts (3, -24, D:2) a +0 dagger (13, -11, D:2) 6 boomerangs (18, -6, D:2) a stone (27, -10, D:2) 4 poisoned darts (32, -11, D:2) a +0 dagger (40, -16, D:2) a +0 leather armour (42, -19, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 2 stones (12, 8, D:3) a +0 spear (16, -32, D:3) a +0 club (16, 7, D:3) a +0 dagger (16, 17, D:3) a +0 club (19, 11, D:3) a +0 robe (20, 10, D:3) a +0 leather armour (22, -25, D:3) 4 stones (50, 8, D:3) a +2 dagger of venom (54, -14, D:3) a +0 club (61, -17, D:3) a +0 club (62, 3, D:3) a +1 dagger of draining Level 4 of the Dungeon [Shop] Hocsef's Weapon Emporium the +9 staff of Olgreb {rPois∞} (1100 gold) If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. a +0 rapier (44 gold) a +0 falchion (33 gold) a +0 sling (16 gold) a +0 long sword (38 gold) a +2 short sword of protection (171 gold) a +0 quarterstaff of distortion (132 gold) the +3 battleaxe of Ibiga Yre {antimagic, Fly Dex+3} (548 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Dex: It affects your dexterity (+3). Fly: It grants you flight. 3 stones (3 gold) a +0 long sword (38 gold) [Shop] Pamequz's Jewellery Shop a ring of willpower (325 gold) a ring of flight (227 gold) an amulet of magic regeneration (390 gold) the ring "Jymafim" {Will+ AC+4 Slay+3} (795 gold) [ring of protection] AC: It affects your AC (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. an amulet of regeneration (390 gold) a +4 ring of protection (468 gold) a +4 ring of evasion (468 gold) a +6 ring of dexterity (468 gold) [Shop] Mycyzur's Magic Scroll Emporium a scroll of summoning (104 gold) a scroll of blinking (82 gold) a scroll of fog (44 gold) a scroll of fear (44 gold) [Shop] Pionim's Jewellery Emporium an amulet of magic regeneration (390 gold) an amulet of reflection (390 gold) an amulet of guardian spirit (390 gold) a ring of resist corrosion (260 gold) a ring of positive energy (260 gold) an amulet of faith (520 gold) an amulet of regeneration (390 gold) a ring of protection from cold (325 gold) [Shop] Duypovun's General Store 2 stones (2 gold) 4 poisoned darts (22 gold) a potion of lignification (42 gold) a +0 helmet (63 gold) a +0 ring mail (56 gold) a scroll of magic mapping (105 gold) a potion of might (56 gold) a potion of degeneration (14 gold) (0, 0, D:4) a +0 hand axe a +0 ring mail (1, 0, D:4) a +0 war axe (2, 0, D:4) a +0 dagger a +0 robe (2, 9, D:4) a potion of degeneration (4, 23, D:4) a +0 dagger (7, 6, D:4) 5 stones (11, 2, D:4) a +0 dagger (12, 0, D:4) a +0 club (12, 12, D:4) a +0 giant club (13, 15, D:4) a +0 dagger 3 boomerangs of dispersal a +0 ring mail (16, 0, D:4) a staff of fire (18, 6, D:4) 7 stones (34, -2, D:4) 7 gold pieces (34, -1, D:4) 10 gold pieces (35, -1, D:4) a +0 sling of flaming (unseen) (39, -13, D:4) a +0 club (44, 15, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +1 leather armour of willpower (2, 20, D:5) 14 gold pieces (2, 21, D:5) 2 javelins (3, 21, D:5) a +0 falchion (4, 21, D:5) 11 gold pieces (4, 22, D:5) 4 stones (5, 21, D:5) a book of the Senses (6, 20, D:5) 10 gold pieces (6, 21, D:5) a scroll of identify (22, -11, D:5) a +0 quarterstaff (23, 10, D:5) a +0 club (32, 10, D:5) a +0 club (32, 20, D:5) a +0 flail a +0 leather armour (35, 13, D:5) a +0 robe (43, -15, D:5) a +0 shortbow (46, 29, D:5) 6 stones (47, -20, D:5) a +0 glaive Level 6 of the Dungeon [Shop] Mocvikot's Antique Armour Emporium (Shop contents are unknown) (0, 0, D:6) a scroll of fear (1, 8, D:6) a +0 giant spiked club (2, 20, D:6) a potion of degeneration (2, 21, D:6) a +2 flail of venom a +0 chain mail (5, 4, D:6) a +0 robe (10, 28, D:6) a +0 hand axe a +0 robe (15, 30, D:6) a +0 short sword a +0 leather armour (23, 6, D:6) 5 stones (32, 8, D:6) 7 stones (33, 24, D:6) 2 poisoned darts (36, -2, D:6) a +0 trident (39, -4, D:6) a +0 dagger (43, 11, D:6) a +0 dagger Level 7 of the Dungeon (6, -59, D:7) a +0 ring mail (25, -15, D:7) +0 steam dragon scales (29, -36, D:7) a +0 dagger a stone a +0 dagger (29, -35, D:7) a +0 short sword of speed a curare-tipped dart a +0 short sword 5 stones a +0 club (29, -34, D:7) a +0 dagger 3 stones a +0 short sword (30, -34, D:7) a +0 whip 4 stones (38, -30, D:7) a +0 mace a +0 ring mail (40, -56, D:7) a +0 war axe (45, -52, D:7) a +0 flail a +0 leather armour a +0 dagger a +0 scale mail a +0 battleaxe a +0 plate armour (52, -17, D:7) 4 stones (55, -13, D:7) a +0 helmet Level 8 of the Dungeon (8, -15, D:8) a +0 mace a bullfrog corpse (8, -14, D:8) a +0 club an orc corpse (8, -11, D:8) a wolf corpse (9, -15, D:8) a +0 dagger a +0 leather armour an orc corpse (9, 0, D:8) a +0 hand axe a yak corpse a yak corpse (10, 1, D:8) a yak corpse (30, 8, D:8) a +1 glaive a +0 animal skin (32, -17, D:8) a +0 flail a +0 club a +1 dagger of flaming a +0 robe a +0 dagger a +0 robe an orc corpse (33, -17, D:8) a +0 spear a +0 war axe a gnoll corpse (36, 14, D:8) a +0 leather armour