danmikkh Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 28, D:1) a +0 club (22, 25, D:1) a stone a +0 whip (28, 28, D:1) a +0 spear (36, 26, D:1) a +0 dagger 4 poisoned darts Level 2 of the Dungeon [Shop] Teaphavu's Jewellery Shoppe a ring of fire (350 gold) an amulet of regeneration (420 gold) the ring of Tojan {rPois rN++ Int+2} (583 gold) [ring of poison resistance] Int: It affects your intelligence (+2). rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +6 ring of strength (504 gold) a ring of magical power (280 gold) a ring of see invisible (210 gold) a ring of protection from fire (350 gold) (0, 0, D:2) a +0 club (1, 3, D:2) a +0 short sword (18, 46, D:2) a +0 quarterstaff (19, 17, D:2) a +0 dagger (31, 10, D:2) 3 stones (42, 16, D:2) a +0 club a +0 robe (47, 10, D:2) 6 stones (54, 36, D:2) a +0 spear (61, 36, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 28, D:3) a stone (6, 38, D:3) a +0 hand axe (15, 27, D:3) a +1 dagger of draining 5 poisoned darts (31, -15, D:3) 4 javelins (34, 26, D:3) a +0 whip of flaming (39, 22, D:3) a +0 dagger (49, -7, D:3) a +0 whip (53, -9, D:3) a +0 whip 8 poisoned darts Level 4 of the Dungeon (0, 0, D:4) 5 stones (2, -24, D:4) a +0 spear (9, -15, D:4) a +0 club a +0 robe (13, -21, D:4) a +0 spear (13, -17, D:4) a +0 flail (15, -16, D:4) 5 stones (16, -34, D:4) a +0 dagger a +0 robe (16, -30, D:4) a +0 short sword a stone (22, -27, D:4) a stone (26, -28, D:4) a +0 flail (26, 16, D:4) a +0 dagger 5 stones (28, -29, D:4) a +0 club (28, -28, D:4) a +0 club (32, -20, D:4) a +0 sling a +0 dagger (36, -12, D:4) 5 stones (37, -8, D:4) a +0 club (41, -15, D:4) a +0 spear Level 5 of the Dungeon (4, -17, D:5) a +0 quarterstaff (9, -14, D:5) a +0 dagger (13, -2, D:5) a +0 trident (13, -1, D:5) 5 stones (15, -45, D:5) the +2 sling "Beabuh" {venom, rElec rF+ Dex-5} Any ammunition fired from it poisons the flesh of those it strikes. Dex: It affects your dexterity (-5). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 chain mail (15, -30, D:5) a +0 mace a +0 scale mail (15, -12, D:5) a +0 whip a +0 leather armour (15, -11, D:5) a +0 dagger a +0 robe (15, -10, D:5) a +0 club a +0 leather armour (24, 0, D:5) a +0 flail (28, -37, D:5) a +0 pair of gloves (29, -37, D:5) a +0 bardiche (41, -47, D:5) a +0 ring mail (48, -3, D:5) a +0 halberd a gnoll corpse (48, -2, D:5) a +0 spear (49, 2, D:5) a +0 flail a +0 club (52, 6, D:5) 8 stones (56, -49, D:5) a +0 hand axe a +0 chain mail a +0 dagger a +0 ring mail (56, -48, D:5) a +0 hand axe a +0 scale mail (56, -47, D:5) a +0 whip a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 whip a +0 short sword (1, -1, D:6) a +0 dagger of venom (still there?) a curare-tipped dart (still there?) (1, 0, D:6) a +0 short sword 4 stones (3, -3, D:6) a +0 short sword 3 stones (3, 5, D:6) a scorpion corpse the Ecumenical Temple