danmikkh Level 1 of the Dungeon (0, 0, D:1) 8 stones (2, -37, D:1) a +0 dagger (4, -11, D:1) a +0 whip 5 stones (4, -6, D:1) a +0 scale mail (9, -28, D:1) a +0 robe (13, -18, D:1) a +0 leather armour (16, -5, D:1) a +0 flail (30, -15, D:1) a +0 dagger (43, -40, D:1) a +0 club (45, -45, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (6, -7, D:2) 2 poisoned darts (16, 35, D:2) a +0 flail (19, 34, D:2) a +0 dagger (19, 46, D:2) 8 stones (21, 49, D:2) the +3 buckler "Sanes" {-Tele rC+ Will+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (22, 33, D:2) a +0 dagger (24, -6, D:2) a +0 mace (26, 37, D:2) a +0 club (28, 7, D:2) a +0 war axe (39, 10, D:2) a +0 dagger (42, 35, D:2) a +0 war axe (43, 17, D:2) 3 stones a +0 short sword (44, 37, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 32, D:3) 5 stones (5, -14, D:3) a +0 robe (12, -17, D:3) a +0 robe (15, 6, D:3) a +0 whip (15, 21, D:3) a +0 dagger (15, 40, D:3) a +0 club (16, 6, D:3) a +0 mace (29, 15, D:3) a +0 leather armour (31, 19, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -1, D:4) a +0 flail (1, 7, D:4) 13 gold pieces (10, -1, D:4) a +0 whip (still there?) 7 poisoned darts (still there?) (13, -7, D:4) 8 gold pieces (29, -16, D:4) a +0 long sword (32, -11, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) 9 gold pieces (4, -1, D:5) 8 gold pieces (5, 2, D:5) a +0 robe (6, 3, D:5) the +3 chain mail of Tulips {rF+ Will+ Dex+6} Dex: It affects your dexterity (+6). rF: It protects you from fire. Will: It increases your willpower. (unseen) (11, 9, D:5) a scroll of enchant weapon (17, -29, D:5) a +0 trident