danmikkh Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, -7, D:1) a +0 dagger (5, -2, D:1) a +0 spear (6, 2, D:1) a +0 hand axe (10, -10, D:1) a +0 whip (22, -17, D:1) a +0 whip (42, 17, D:1) a +0 leather armour (44, 4, D:1) a scarf of invisibility Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, -8, D:2) 4 stones (2, -9, D:2) a +0 ring mail (6, -2, D:2) 3 stones (7, -24, D:2) 4 stones (8, -21, D:2) a +0 flail (19, -27, D:2) 5 atropa-tipped darts (21, -19, D:2) a +0 dagger (42, 6, D:2) a +0 scale mail (54, 10, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, 21, D:3) a +0 whip a +0 leather armour (5, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (8, 17, D:3) an adder corpse (17, 18, D:3) a +0 short sword (18, 22, D:3) a +0 club (18, 23, D:3) a +0 dagger 4 stones (18, 26, D:3) a +0 club (19, 16, D:3) an amulet of magic regeneration (23, 21, D:3) the +8 longbow of Fate {freeze, Int+5} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+5). (29, 30, D:3) a +0 pair of gloves (32, -17, D:3) a +0 long sword (33, 18, D:3) 2 curare-tipped darts (48, 14, D:3) a +0 whip a gnoll corpse (51, 12, D:3) a +0 spear (51, 15, D:3) 14 gold pieces